X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=93606f7305974f40db7e4a584f6b45ccfa190693;hb=dfd04a4d5f8736535b5118fd94eff1de6a627830;hp=082a05b4222f4b084dd5ffa6dd6d33775a28ef69;hpb=14db6b45621e35493ec2ea4b07d39acd3f41a45b;p=plomrogue
diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py
index 082a05b..93606f7 100644
--- a/plugins/server/TheCrawlingEater.py
+++ b/plugins/server/TheCrawlingEater.py
@@ -6,39 +6,53 @@
from server.config.world_data import world_db
+def command_help(str_int):
+ val = integer_test(str_int, 0, 4)
+ if None != val:
+ log(str_int)
+
+
+def command_ai():
+ if not (world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ world_db["ai"](world_db["Things"][0])
+ world_db["turn_over"]()
+
+
def play_drink():
- if action_exists("drink") and world_db["WORLD_ACTIVE"]:
- pos = world_db["Things"][0]["pos"]
- if not (chr(world_db["MAP"][pos]) == "0"
- and world_db["wetmap"][pos] > ord("0")):
- log("NOTHING to drink here.")
- return
- elif world_db["Things"][0]["T_KIDNEY"] >= 32:
- log("You're too FULL to drink more.")
- return
- world_db["set_command"]("drink")
+ if not (action_exists("drink") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ pos = world_db["Things"][0]["pos"]
+ if not (chr(world_db["MAP"][pos]) in "0-+"
+ and world_db["wetmap"][pos] > ord("0")):
+ log("NOTHING to drink here.")
+ return
+ elif world_db["Things"][0]["T_KIDNEY"] >= 32:
+ log("You're too FULL to drink more.")
+ return
+ world_db["set_command"]("drink")
def actor_drink(t):
pos = t["pos"]
- if chr(world_db["MAP"][pos]) == "0" and \
+ if chr(world_db["MAP"][pos]) in "0-+" and \
world_db["wetmap"][pos] > ord("0") and t["T_KIDNEY"] < 32:
if world_db["Things"][0] == t:
log("You DRINK.")
t["T_KIDNEY"] += 1
world_db["wetmap"][pos] -= 1
- if world_db["wetmap"][pos] == ord("0"):
- world_db["MAP"][pos] = ord("0")
- elif t == world_db["Things"][0]:
- log("YOU FAIL TO DRINK " + str(world_db["MAP"][pos] - ord("0")))
def play_pee():
- if action_exists("pee") and world_db["WORLD_ACTIVE"]:
- if world_db["Things"][0]["T_BLADDER"] < 1:
- log("Nothing to drop from empty bladder.")
- return
- world_db["set_command"]("pee")
+ if not (action_exists("pee") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ if world_db["Things"][0]["T_BLADDER"] < 1:
+ log("Nothing to drop from empty bladder.")
+ return
+ world_db["set_command"]("pee")
def actor_pee(t):
@@ -53,11 +67,13 @@ def actor_pee(t):
def play_drop():
- if action_exists("drop") and world_db["WORLD_ACTIVE"]:
- if world_db["Things"][0]["T_BOWEL"] < 1:
- log("Nothing to drop from empty bowel.")
- return
- world_db["set_command"]("drop")
+ if not (action_exists("drop") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ if world_db["Things"][0]["T_BOWEL"] < 1:
+ log("Nothing to drop from empty bowel.")
+ return
+ world_db["set_command"]("drop")
def actor_drop(t):
@@ -67,47 +83,53 @@ def actor_drop(t):
log("You DROP waste.")
if not world_db["test_air"](t):
return
- world_db["MAP"][t["pos"]] += 1
+ if world_db["MAP"][t["pos"]] == ord("+"):
+ world_db["MAP"][t["pos"]] = ord("-")
+ elif world_db["MAP"][t["pos"]] == ord("-"):
+ world_db["MAP"][t["pos"]] = ord("0")
+ else:
+ world_db["MAP"][t["pos"]] += 1
t["T_BOWEL"] -= 1
def play_move(str_arg):
- """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
- if action_exists("move") and world_db["WORLD_ACTIVE"]:
- from server.config.world_data import directions_db, symbols_passable
- t = world_db["Things"][0]
- if not str_arg in directions_db:
- print("Illegal move direction string.")
- return
- d = ord(directions_db[str_arg])
- from server.utils import mv_yx_in_dir_legal
- move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
- if 1 == move_result[0]:
- pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
- hitted = [tid for tid in world_db["Things"]
- if world_db["Things"][tid]["T_POSY"] == move_result[1]
- if world_db["Things"][tid]["T_POSX"] == move_result[2]]
- if len(hitted) > 0:
- if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
- if t == world_db["Things"][0]:
- log("You're too FULL to suck from another creature.")
- return
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("eat")
- return
- if chr(world_db["MAP"][pos]) in "34":
- if t["T_STOMACH"] >= 32:
- if t == world_db["Things"][0]:
- log("You're too FULL to eat.")
- return
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("eat")
+ if not (action_exists("move") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ from server.config.world_data import directions_db, symbols_passable
+ t = world_db["Things"][0]
+ if not str_arg in directions_db:
+ print("Illegal move direction string.")
+ return
+ d = ord(directions_db[str_arg])
+ from server.utils import mv_yx_in_dir_legal
+ move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
+ if 1 == move_result[0]:
+ pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
+ hitted = [tid for tid in world_db["Things"]
+ if world_db["Things"][tid]["T_POSY"] == move_result[1]
+ if world_db["Things"][tid]["T_POSX"] == move_result[2]]
+ if len(hitted) > 0:
+ if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
+ if t == world_db["Things"][0]:
+ log("You're too FULL to suck from another creature.")
return
- if chr(world_db["MAP"][pos]) in symbols_passable:
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("move")
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("eat")
+ return
+ if chr(world_db["MAP"][pos]) in "34":
+ if t["T_STOMACH"] >= 32:
+ if t == world_db["Things"][0]:
+ log("You're too FULL to eat.")
return
- log("You CAN'T eat your way through there.")
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("eat")
+ return
+ if chr(world_db["MAP"][pos]) in symbols_passable:
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("move")
+ return
+ log("You CAN'T eat your way through there.")
def actor_eat(t):
@@ -189,7 +211,10 @@ def actor_move(t):
def test_hole(t):
- if world_db["MAP"][t["pos"]] == ord("-"):
+ if world_db["MAP"][t["pos"]] == ord("&"):
+ world_db["die"](t, "YOU WIN, CONGRATULATIONS.")
+ return False
+ if chr(world_db["MAP"][t["pos"]]) in "*&":
world_db["die"](t, "You FALL in a hole, and die.")
return False
return True
@@ -314,13 +339,25 @@ def turn_over():
world_db["die"](t, "You DIE of hunger.")
elif t["T_KIDNEY"] <= 0:
world_db["die"](t, "You DIE of dehydration.")
- for pos in range(world_db["MAP_LENGTH"] ** 2):
+ mapsize = world_db["MAP_LENGTH"] ** 2
+ for pos in range(mapsize):
wetness = world_db["wetmap"][pos] - ord("0")
height = world_db["MAP"][pos] - ord("0")
- if height == 0 and wetness > 0 \
- and 0 == rand.next() % ((2 ** 13) / (2 ** wetness)):
+ if world_db["MAP"][pos] == ord("-"):
+ height = -1
+ elif world_db["MAP"][pos] == ord("+"):
+ height = -2
+ if height == -2 and wetness > 1 \
+ and 0 == rand.next() % ((2 ** 11) / (2 ** wetness)):
+ world_db["MAP"][pos] = ord("*")
+ world_db["HUMIDITY"] += wetness
+ if height == -1 and wetness > 1 \
+ and 0 == rand.next() % ((2 ** 10) / (2 ** wetness)):
+ world_db["MAP"][pos] = ord("+")
+ if height == 0 and wetness > 1 \
+ and 0 == rand.next() % ((2 ** 9) / (2 ** wetness)):
world_db["MAP"][pos] = ord("-")
- if ((wetness > 0 and height != 0) or wetness > 1) \
+ if ((wetness > 0 and height > 0) or wetness > 1) \
and 0 == rand.next() % 5:
world_db["wetmap"][pos] -= 1
world_db["HUMIDITY"] += 1
@@ -343,8 +380,8 @@ def turn_over():
pos = y * world_db["MAP_LENGTH"] + x
break
positions_to_wet = []
- for pos in range(world_db["MAP_LENGTH"] ** 2):
- if world_db["MAP"][pos] == ord("0") \
+ for pos in range(mapsize):
+ if chr(world_db["MAP"][pos]) in "0-+" \
and world_db["wetmap"][pos] < ord("5"):
positions_to_wet += [pos]
while world_db["HUMIDITY"] > 0 and len(positions_to_wet) > 0:
@@ -353,23 +390,35 @@ def turn_over():
world_db["wetmap"][pos] += 1
positions_to_wet.remove(pos)
world_db["HUMIDITY"] -= 1
- for pos in range(world_db["MAP_LENGTH"] ** 2):
+ for pos in range(mapsize):
if world_db["soundmap"][pos] > ord("0"):
world_db["soundmap"][pos] -= 1
+ from server.utils import libpr
+ libpr.init_score_map()
+ def set_map_score(pos, score):
+ test = libpr.set_map_score(pos, score)
+ if test:
+ raise RuntimeError("No score map allocated for set_map_score().")
+ [set_map_score(pos, 1) for pos in range(mapsize)
+ if world_db["MAP"][pos] == ord("*")]
+ for pos in range(mapsize):
+ if world_db["MAP"][pos] == ord("*"):
+ if libpr.ready_neighbor_scores(pos):
+ raise RuntimeError("No score map allocated for " +
+ "ready_neighbor_scores.()")
+ score = 0
+ dirs = "edcxsw"
+ for i in range(len(dirs)):
+ score += libpr.get_neighbor_score(i)
+ if score == 5 or score == 6:
+ world_db["MAP"][pos] = ord("&")
+ libpr.free_score_map()
world_db["TURN"] += 1
io_db["worldstate_updateable"] = True
try_worldstate_update()
world_db["turn_over"] = turn_over
-def command_ai():
- """Call ai() on player Thing, then turn_over()."""
- from server.ai import ai
- if world_db["WORLD_ACTIVE"]:
- ai(world_db["Things"][0])
- world_db["turn_over"]()
-
-
def set_command(action):
"""Set player's T_COMMAND, then call turn_over()."""
tid = [x for x in world_db["ThingActions"]
@@ -461,12 +510,6 @@ def write_wetmap():
return write_map(visible_wetmap, world_db["MAP_LENGTH"])
-def command_ai():
- if world_db["WORLD_ACTIVE"]:
- world_db["ai"](world_db["Things"][0])
- world_db["turn_over"]()
-
-
def get_dir_to_target(t, target):
from server.utils import rand, libpr, c_pointer_to_bytearray
@@ -518,13 +561,16 @@ def get_dir_to_target(t, target):
if t["fovmap"] == ord("v")
if world_db["MAP"][pos] == ord("0")
if world_db["wetmap"][pos] > ord("0"))
+ elif target == "crack" and t["T_MEMMAP"]:
+ return exists(pos for pos in range(mapsize)
+ if t["T_MEMMAP"][pos] == ord("-"))
elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
return exists(pos for pos in range(mapsize)
if t["T_MEMMAP"][pos] == ord("0")
if t["fovmap"] != ord("v"))
- elif target == "space_big" and t["T_MEMMAP"] and t["fovmap"]:
+ elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
return exists(pos for pos in range(mapsize)
- if ord("0") <= t["T_MEMMAP"][pos] <= ord("2")
+ if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
if (t["fovmap"] != ord("v")
or world_db["terrain_fullness"](pos) < 5))
elif target in {"hunt", "flee"} and t["fovmap"]:
@@ -539,7 +585,7 @@ def get_dir_to_target(t, target):
mapsize = world_db["MAP_LENGTH"] ** 2
test = libpr.TCE_init_score_map()
[set_map_score(pos, 65535) for pos in range(mapsize)
- if chr(t["T_MEMMAP"][pos]) in "5-"]
+ if chr(t["T_MEMMAP"][pos]) in "5*&"]
set_movement_cost_map()
if test:
raise RuntimeError("Malloc error in init_score_map().")
@@ -551,13 +597,16 @@ def get_dir_to_target(t, target):
if t["fovmap"] == ord("v")
if world_db["MAP"][pos] == ord("0")
if world_db["wetmap"][pos] > ord("0")]
+ elif target == "crack" and t["T_MEMMAP"]:
+ [set_map_score(pos, 0) for pos in range(mapsize)
+ if t["T_MEMMAP"][pos] == ord("-")]
elif target == "fluid_potential" and t["T_MEMMAP"] and t["fovmap"]:
[set_map_score(pos, 0) for pos in range(mapsize)
if t["T_MEMMAP"][pos] == ord("0")
if t["fovmap"] != ord("v")]
elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
[set_map_score(pos, 0) for pos in range(mapsize)
- if ord("0") <= t["T_MEMMAP"][pos] <= ord("2")
+ if ord("-") <= t["T_MEMMAP"][pos] <= ord("2")
if (t["fovmap"] != ord("v")
or world_db["terrain_fullness"](pos) < 5)]
elif target == "search":
@@ -649,8 +698,12 @@ world_db["get_dir_to_target"] = get_dir_to_target
def terrain_fullness(pos):
- return (world_db["MAP"][pos] - ord("0")) + \
- (world_db["wetmap"][pos] - ord("0"))
+ wetness = world_db["wetmap"][pos] - ord("0")
+ if chr(world_db["MAP"][pos]) in "-+":
+ height = 0
+ else:
+ height = world_db["MAP"][pos] - ord("0")
+ return wetness + height
world_db["terrain_fullness"] = terrain_fullness
@@ -673,6 +726,7 @@ def ai(t):
t["T_COMMAND"] = thing_action_id("wait")
needs = {
+ "fix_cracks": 24,
"flee": 24,
"safe_pee": (world_db["terrain_fullness"](t["pos"]) * t["T_BLADDER"]) / 4,
"safe_drop": (world_db["terrain_fullness"](t["pos"]) * t["T_BOWEL"]) / 4,
@@ -686,6 +740,14 @@ def ai(t):
needs.reverse()
for need in needs:
if need[1] > 0:
+ if need[0] == "fix_cracks":
+ if world_db["MAP"][t["pos"]] == ord("-") and \
+ t["T_BOWEL"] > 0 and \
+ world_db["terrain_fullness"](t["pos"]) <= 3:
+ t["T_COMMAND"] = thing_action_id("drop")
+ return
+ elif world_db["get_dir_to_target"](t, "crack"):
+ return
if need[0] in {"fluid_certain", "fluid_potential"}:
if standing_on_fluid(t):
t["T_COMMAND"] = thing_action_id("drink")
@@ -703,7 +765,7 @@ def ai(t):
if test[0]:
if test[1] < 5:
return
- elif world["terrain_fullness"](t["pos"]) < 5:
+ elif world_db["terrain_fullness"](t["pos"]) < 5:
t["T_COMMAND"] = thing_action_id(action_name)
return
if t["T_STOMACH"] < 32 and \
@@ -732,7 +794,7 @@ io_db["worldstate_write_order"] += [[write_wetmap, "func"]]
io_db["worldstate_write_order"] += [[write_soundmap, "func"]]
import server.config.world_data
server.config.world_data.symbols_hide = "345"
-server.config.world_data.symbols_passable = "012-"
+server.config.world_data.symbols_passable = "012-+*&"
server.config.world_data.thing_defaults["T_STOMACH"] = 16
server.config.world_data.thing_defaults["T_BOWEL"] = 0
server.config.world_data.thing_defaults["T_KIDNEY"] = 16
@@ -748,6 +810,7 @@ import server.config.make_world_helpers
server.config.make_world_helpers.make_map = make_map
from server.config.commands import commands_db
commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
+commands_db["HELP"] = (1, False, command_help)
commands_db["ai"] = (0, False, command_ai)
commands_db["move"] = (1, False, play_move)
commands_db["eat"] = (1, False, play_move)