X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=9ef3aff4b1c7f1ac3d3764b87ee248f181d480b8;hb=7cd0ed7e2deb006eef71618c890d37a974cdf655;hp=b97328d1068f12aa3c2fb11fad5cb0467eae95cf;hpb=e826743a976ba3ea9fd47a9731c02612956368da;p=plomrogue diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index b97328d..9ef3aff 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -6,17 +6,33 @@ from server.config.world_data import world_db +def command_help(str_int): + val = integer_test(str_int, 0, 4) + if None != val: + log(str_int) + + +def command_ai(): + if not (world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + world_db["ai"](world_db["Things"][0]) + world_db["turn_over"]() + + def play_drink(): - if action_exists("drink") and world_db["WORLD_ACTIVE"]: - pos = world_db["Things"][0]["pos"] - if not (chr(world_db["MAP"][pos]) == "0" - and world_db["wetmap"][pos] > ord("0")): - log("NOTHING to drink here.") - return - elif world_db["Things"][0]["T_KIDNEY"] >= 32: - log("You're too FULL to drink more.") - return - world_db["set_command"]("drink") + if not (action_exists("drink") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + pos = world_db["Things"][0]["pos"] + if not (chr(world_db["MAP"][pos]) == "0" + and world_db["wetmap"][pos] > ord("0")): + log("NOTHING to drink here.") + return + elif world_db["Things"][0]["T_KIDNEY"] >= 32: + log("You're too FULL to drink more.") + return + world_db["set_command"]("drink") def actor_drink(t): @@ -34,11 +50,13 @@ def actor_drink(t): def play_pee(): - if action_exists("pee") and world_db["WORLD_ACTIVE"]: - if world_db["Things"][0]["T_BLADDER"] < 1: - log("Nothing to drop from empty bladder.") - return - world_db["set_command"]("pee") + if not (action_exists("pee") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + if world_db["Things"][0]["T_BLADDER"] < 1: + log("Nothing to drop from empty bladder.") + return + world_db["set_command"]("pee") def actor_pee(t): @@ -53,11 +71,13 @@ def actor_pee(t): def play_drop(): - if action_exists("drop") and world_db["WORLD_ACTIVE"]: - if world_db["Things"][0]["T_BOWEL"] < 1: - log("Nothing to drop from empty bowel.") - return - world_db["set_command"]("drop") + if not (action_exists("drop") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + if world_db["Things"][0]["T_BOWEL"] < 1: + log("Nothing to drop from empty bowel.") + return + world_db["set_command"]("drop") def actor_drop(t): @@ -72,42 +92,43 @@ def actor_drop(t): def play_move(str_arg): - """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction.""" - if action_exists("move") and world_db["WORLD_ACTIVE"]: - from server.config.world_data import directions_db, symbols_passable - t = world_db["Things"][0] - if not str_arg in directions_db: - print("Illegal move direction string.") - return - d = ord(directions_db[str_arg]) - from server.utils import mv_yx_in_dir_legal - move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) - if 1 == move_result[0]: - pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] - hitted = [tid for tid in world_db["Things"] - if world_db["Things"][tid]["T_POSY"] == move_result[1] - if world_db["Things"][tid]["T_POSX"] == move_result[2]] - if len(hitted) > 0: - if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: - if t == world_db["Things"][0]: - log("You're too FULL to suck from another creature.") - return - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("eat") - return - if chr(world_db["MAP"][pos]) in "34": - if t["T_STOMACH"] >= 32: - if t == world_db["Things"][0]: - log("You're too FULL to eat.") - return - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("eat") + if not (action_exists("move") and world_db["WORLD_ACTIVE"] + and world_db["Things"][0]["T_LIFEPOINTS"] > 0): + return + from server.config.world_data import directions_db, symbols_passable + t = world_db["Things"][0] + if not str_arg in directions_db: + print("Illegal move direction string.") + return + d = ord(directions_db[str_arg]) + from server.utils import mv_yx_in_dir_legal + move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"]) + if 1 == move_result[0]: + pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2] + hitted = [tid for tid in world_db["Things"] + if world_db["Things"][tid]["T_POSY"] == move_result[1] + if world_db["Things"][tid]["T_POSX"] == move_result[2]] + if len(hitted) > 0: + if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to suck from another creature.") return - if chr(world_db["MAP"][pos]) in symbols_passable: - world_db["Things"][0]["T_ARGUMENT"] = d - world_db["set_command"]("move") + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("eat") + return + if chr(world_db["MAP"][pos]) in "34": + if t["T_STOMACH"] >= 32: + if t == world_db["Things"][0]: + log("You're too FULL to eat.") return - log("You CAN'T eat your way through there.") + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("eat") + return + if chr(world_db["MAP"][pos]) in symbols_passable: + world_db["Things"][0]["T_ARGUMENT"] = d + world_db["set_command"]("move") + return + log("You CAN'T eat your way through there.") def actor_eat(t): @@ -362,14 +383,6 @@ def turn_over(): world_db["turn_over"] = turn_over -def command_ai(): - """Call ai() on player Thing, then turn_over().""" - from server.ai import ai - if world_db["WORLD_ACTIVE"]: - ai(world_db["Things"][0]) - world_db["turn_over"]() - - def set_command(action): """Set player's T_COMMAND, then call turn_over().""" tid = [x for x in world_db["ThingActions"] @@ -461,12 +474,6 @@ def write_wetmap(): return write_map(visible_wetmap, world_db["MAP_LENGTH"]) -def command_ai(): - if world_db["WORLD_ACTIVE"]: - world_db["ai"](world_db["Things"][0]) - world_db["turn_over"]() - - def get_dir_to_target(t, target): from server.utils import rand, libpr, c_pointer_to_bytearray @@ -490,7 +497,9 @@ def get_dir_to_target(t, target): raise RuntimeError("No score map allocated for set_map_score().") def set_movement_cost_map(): - memmap = c_pointer_to_bytearray(t["T_MEMMAP"]) + copy_memmap = t["T_MEMMAP"][:] + copy_memmap.replace(b' ', b'4') + memmap = c_pointer_to_bytearray(copy_memmap) if libpr.TCE_set_movement_cost_map(memmap): raise RuntimeError("No movement cost map allocated for " "set_movement_cost_map().") @@ -520,20 +529,25 @@ def get_dir_to_target(t, target): return exists(pos for pos in range(mapsize) if t["T_MEMMAP"][pos] == ord("0") if t["fovmap"] != ord("v")) - elif target == "space" and t["T_MEMMAP"] and t["fovmap"]: + elif target == "space_big" and t["T_MEMMAP"] and t["fovmap"]: return exists(pos for pos in range(mapsize) if ord("0") <= t["T_MEMMAP"][pos] <= ord("2") if (t["fovmap"] != ord("v") or world_db["terrain_fullness"](pos) < 5)) elif target in {"hunt", "flee"} and t["fovmap"]: return exists(Thing for - Thing in animates_in_fov(world_db["MAP_LENGTH"])) + Thing in animates_in_fov(world_db["MAP_LENGTH"])) \ + or exists(pos for pos in range(mapsize) + if world_db["soundmap"][pos] > ord("0") + if t["fovmap"][pos] != ord("v")) return False def init_score_map(): - test = libpr.init_score_map() - set_movement_cost_map() mapsize = world_db["MAP_LENGTH"] ** 2 + test = libpr.TCE_init_score_map() + [set_map_score(pos, 65535) for pos in range(mapsize) + if chr(t["T_MEMMAP"][pos]) in "5-"] + set_movement_cost_map() if test: raise RuntimeError("Malloc error in init_score_map().") if target == "food" and t["T_MEMMAP"]: @@ -558,6 +572,9 @@ def get_dir_to_target(t, target): elif target in {"hunt", "flee"}: [set_map_score(Thing["pos"], 0) for Thing in animates_in_fov(world_db["MAP_LENGTH"])] + [set_map_score(pos, 0) for pos in range(mapsize) + if world_db["soundmap"][pos] > ord("0") + if t["fovmap"][pos] != ord("v")] def rand_target_dir(neighbors, cmp, dirs): candidates = [] @@ -686,19 +703,19 @@ def ai(t): return elif need[0] in {"safe_pee", "safe_drop"}: action_name = need[0][len("safe_"):] - if world_db["terrain_fullness"](t["pos"]) < 4: + if world_db["terrain_fullness"](t["pos"]) <= 3: t["T_COMMAND"] = thing_action_id(action_name) return - else: - test = world_db["get_dir_to_target"](t, "space") - if test[0]: - if (not test[1] < 5) and \ - world_db["terrain_fullness"](t["pos"]) < 5: - t["T_COMMAND"] = thing_action_id(action_name) - return - if t["T_STOMACH"] < 32 and \ - world_db["get_dir_to_target"](t, "food")[0]: + test = world_db["get_dir_to_target"](t, "space") + if test[0]: + if test[1] < 5: return + elif world["terrain_fullness"](t["pos"]) < 5: + t["T_COMMAND"] = thing_action_id(action_name) + return + if t["T_STOMACH"] < 32 and \ + world_db["get_dir_to_target"](t, "food")[0]: + return continue if need[0] in {"fluid_certain", "fluid_potential", "food"}: if world_db["get_dir_to_target"](t, need[0])[0]: @@ -738,6 +755,7 @@ import server.config.make_world_helpers server.config.make_world_helpers.make_map = make_map from server.config.commands import commands_db commands_db["THINGS_HERE"] = (2, True, lambda x, y: None) +commands_db["HELP"] = (1, False, command_help) commands_db["ai"] = (0, False, command_ai) commands_db["move"] = (1, False, play_move) commands_db["eat"] = (1, False, play_move)