X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=plugins%2Fserver%2FTheCrawlingEater.py;h=9ef3aff4b1c7f1ac3d3764b87ee248f181d480b8;hb=7cd0ed7e2deb006eef71618c890d37a974cdf655;hp=b97328d1068f12aa3c2fb11fad5cb0467eae95cf;hpb=e826743a976ba3ea9fd47a9731c02612956368da;p=plomrogue
diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py
index b97328d..9ef3aff 100644
--- a/plugins/server/TheCrawlingEater.py
+++ b/plugins/server/TheCrawlingEater.py
@@ -6,17 +6,33 @@
from server.config.world_data import world_db
+def command_help(str_int):
+ val = integer_test(str_int, 0, 4)
+ if None != val:
+ log(str_int)
+
+
+def command_ai():
+ if not (world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ world_db["ai"](world_db["Things"][0])
+ world_db["turn_over"]()
+
+
def play_drink():
- if action_exists("drink") and world_db["WORLD_ACTIVE"]:
- pos = world_db["Things"][0]["pos"]
- if not (chr(world_db["MAP"][pos]) == "0"
- and world_db["wetmap"][pos] > ord("0")):
- log("NOTHING to drink here.")
- return
- elif world_db["Things"][0]["T_KIDNEY"] >= 32:
- log("You're too FULL to drink more.")
- return
- world_db["set_command"]("drink")
+ if not (action_exists("drink") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ pos = world_db["Things"][0]["pos"]
+ if not (chr(world_db["MAP"][pos]) == "0"
+ and world_db["wetmap"][pos] > ord("0")):
+ log("NOTHING to drink here.")
+ return
+ elif world_db["Things"][0]["T_KIDNEY"] >= 32:
+ log("You're too FULL to drink more.")
+ return
+ world_db["set_command"]("drink")
def actor_drink(t):
@@ -34,11 +50,13 @@ def actor_drink(t):
def play_pee():
- if action_exists("pee") and world_db["WORLD_ACTIVE"]:
- if world_db["Things"][0]["T_BLADDER"] < 1:
- log("Nothing to drop from empty bladder.")
- return
- world_db["set_command"]("pee")
+ if not (action_exists("pee") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ if world_db["Things"][0]["T_BLADDER"] < 1:
+ log("Nothing to drop from empty bladder.")
+ return
+ world_db["set_command"]("pee")
def actor_pee(t):
@@ -53,11 +71,13 @@ def actor_pee(t):
def play_drop():
- if action_exists("drop") and world_db["WORLD_ACTIVE"]:
- if world_db["Things"][0]["T_BOWEL"] < 1:
- log("Nothing to drop from empty bowel.")
- return
- world_db["set_command"]("drop")
+ if not (action_exists("drop") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ if world_db["Things"][0]["T_BOWEL"] < 1:
+ log("Nothing to drop from empty bowel.")
+ return
+ world_db["set_command"]("drop")
def actor_drop(t):
@@ -72,42 +92,43 @@ def actor_drop(t):
def play_move(str_arg):
- """Try "move" as player's T_COMMAND, str_arg as T_ARGUMENT / direction."""
- if action_exists("move") and world_db["WORLD_ACTIVE"]:
- from server.config.world_data import directions_db, symbols_passable
- t = world_db["Things"][0]
- if not str_arg in directions_db:
- print("Illegal move direction string.")
- return
- d = ord(directions_db[str_arg])
- from server.utils import mv_yx_in_dir_legal
- move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
- if 1 == move_result[0]:
- pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
- hitted = [tid for tid in world_db["Things"]
- if world_db["Things"][tid]["T_POSY"] == move_result[1]
- if world_db["Things"][tid]["T_POSX"] == move_result[2]]
- if len(hitted) > 0:
- if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
- if t == world_db["Things"][0]:
- log("You're too FULL to suck from another creature.")
- return
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("eat")
- return
- if chr(world_db["MAP"][pos]) in "34":
- if t["T_STOMACH"] >= 32:
- if t == world_db["Things"][0]:
- log("You're too FULL to eat.")
- return
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("eat")
+ if not (action_exists("move") and world_db["WORLD_ACTIVE"]
+ and world_db["Things"][0]["T_LIFEPOINTS"] > 0):
+ return
+ from server.config.world_data import directions_db, symbols_passable
+ t = world_db["Things"][0]
+ if not str_arg in directions_db:
+ print("Illegal move direction string.")
+ return
+ d = ord(directions_db[str_arg])
+ from server.utils import mv_yx_in_dir_legal
+ move_result = mv_yx_in_dir_legal(chr(d), t["T_POSY"], t["T_POSX"])
+ if 1 == move_result[0]:
+ pos = (move_result[1] * world_db["MAP_LENGTH"]) + move_result[2]
+ hitted = [tid for tid in world_db["Things"]
+ if world_db["Things"][tid]["T_POSY"] == move_result[1]
+ if world_db["Things"][tid]["T_POSX"] == move_result[2]]
+ if len(hitted) > 0:
+ if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32:
+ if t == world_db["Things"][0]:
+ log("You're too FULL to suck from another creature.")
return
- if chr(world_db["MAP"][pos]) in symbols_passable:
- world_db["Things"][0]["T_ARGUMENT"] = d
- world_db["set_command"]("move")
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("eat")
+ return
+ if chr(world_db["MAP"][pos]) in "34":
+ if t["T_STOMACH"] >= 32:
+ if t == world_db["Things"][0]:
+ log("You're too FULL to eat.")
return
- log("You CAN'T eat your way through there.")
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("eat")
+ return
+ if chr(world_db["MAP"][pos]) in symbols_passable:
+ world_db["Things"][0]["T_ARGUMENT"] = d
+ world_db["set_command"]("move")
+ return
+ log("You CAN'T eat your way through there.")
def actor_eat(t):
@@ -362,14 +383,6 @@ def turn_over():
world_db["turn_over"] = turn_over
-def command_ai():
- """Call ai() on player Thing, then turn_over()."""
- from server.ai import ai
- if world_db["WORLD_ACTIVE"]:
- ai(world_db["Things"][0])
- world_db["turn_over"]()
-
-
def set_command(action):
"""Set player's T_COMMAND, then call turn_over()."""
tid = [x for x in world_db["ThingActions"]
@@ -461,12 +474,6 @@ def write_wetmap():
return write_map(visible_wetmap, world_db["MAP_LENGTH"])
-def command_ai():
- if world_db["WORLD_ACTIVE"]:
- world_db["ai"](world_db["Things"][0])
- world_db["turn_over"]()
-
-
def get_dir_to_target(t, target):
from server.utils import rand, libpr, c_pointer_to_bytearray
@@ -490,7 +497,9 @@ def get_dir_to_target(t, target):
raise RuntimeError("No score map allocated for set_map_score().")
def set_movement_cost_map():
- memmap = c_pointer_to_bytearray(t["T_MEMMAP"])
+ copy_memmap = t["T_MEMMAP"][:]
+ copy_memmap.replace(b' ', b'4')
+ memmap = c_pointer_to_bytearray(copy_memmap)
if libpr.TCE_set_movement_cost_map(memmap):
raise RuntimeError("No movement cost map allocated for "
"set_movement_cost_map().")
@@ -520,20 +529,25 @@ def get_dir_to_target(t, target):
return exists(pos for pos in range(mapsize)
if t["T_MEMMAP"][pos] == ord("0")
if t["fovmap"] != ord("v"))
- elif target == "space" and t["T_MEMMAP"] and t["fovmap"]:
+ elif target == "space_big" and t["T_MEMMAP"] and t["fovmap"]:
return exists(pos for pos in range(mapsize)
if ord("0") <= t["T_MEMMAP"][pos] <= ord("2")
if (t["fovmap"] != ord("v")
or world_db["terrain_fullness"](pos) < 5))
elif target in {"hunt", "flee"} and t["fovmap"]:
return exists(Thing for
- Thing in animates_in_fov(world_db["MAP_LENGTH"]))
+ Thing in animates_in_fov(world_db["MAP_LENGTH"])) \
+ or exists(pos for pos in range(mapsize)
+ if world_db["soundmap"][pos] > ord("0")
+ if t["fovmap"][pos] != ord("v"))
return False
def init_score_map():
- test = libpr.init_score_map()
- set_movement_cost_map()
mapsize = world_db["MAP_LENGTH"] ** 2
+ test = libpr.TCE_init_score_map()
+ [set_map_score(pos, 65535) for pos in range(mapsize)
+ if chr(t["T_MEMMAP"][pos]) in "5-"]
+ set_movement_cost_map()
if test:
raise RuntimeError("Malloc error in init_score_map().")
if target == "food" and t["T_MEMMAP"]:
@@ -558,6 +572,9 @@ def get_dir_to_target(t, target):
elif target in {"hunt", "flee"}:
[set_map_score(Thing["pos"], 0) for
Thing in animates_in_fov(world_db["MAP_LENGTH"])]
+ [set_map_score(pos, 0) for pos in range(mapsize)
+ if world_db["soundmap"][pos] > ord("0")
+ if t["fovmap"][pos] != ord("v")]
def rand_target_dir(neighbors, cmp, dirs):
candidates = []
@@ -686,19 +703,19 @@ def ai(t):
return
elif need[0] in {"safe_pee", "safe_drop"}:
action_name = need[0][len("safe_"):]
- if world_db["terrain_fullness"](t["pos"]) < 4:
+ if world_db["terrain_fullness"](t["pos"]) <= 3:
t["T_COMMAND"] = thing_action_id(action_name)
return
- else:
- test = world_db["get_dir_to_target"](t, "space")
- if test[0]:
- if (not test[1] < 5) and \
- world_db["terrain_fullness"](t["pos"]) < 5:
- t["T_COMMAND"] = thing_action_id(action_name)
- return
- if t["T_STOMACH"] < 32 and \
- world_db["get_dir_to_target"](t, "food")[0]:
+ test = world_db["get_dir_to_target"](t, "space")
+ if test[0]:
+ if test[1] < 5:
return
+ elif world["terrain_fullness"](t["pos"]) < 5:
+ t["T_COMMAND"] = thing_action_id(action_name)
+ return
+ if t["T_STOMACH"] < 32 and \
+ world_db["get_dir_to_target"](t, "food")[0]:
+ return
continue
if need[0] in {"fluid_certain", "fluid_potential", "food"}:
if world_db["get_dir_to_target"](t, need[0])[0]:
@@ -738,6 +755,7 @@ import server.config.make_world_helpers
server.config.make_world_helpers.make_map = make_map
from server.config.commands import commands_db
commands_db["THINGS_HERE"] = (2, True, lambda x, y: None)
+commands_db["HELP"] = (1, False, command_help)
commands_db["ai"] = (0, False, command_ai)
commands_db["move"] = (1, False, play_move)
commands_db["eat"] = (1, False, play_move)