X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=rogue_chat.html;h=554c5945232f7aac6d57d786b02b206c7f8052cf;hb=e91c0688ee0d273d7f106e837e1ad52009d79350;hp=9be10523e911239400965e16eac91783bba4308c;hpb=06e12644d7261a1f0a154db5f0cfb6336dca6079;p=plomrogue2 diff --git a/rogue_chat.html b/rogue_chat.html index 9be1052..554c594 100644 --- a/rogue_chat.html +++ b/rogue_chat.html @@ -20,60 +20,61 @@ terminal rows: keyboard input/control:

button controls for mouse players

- +
- - - + + + - + - + - - - + + +
move
- + - + - - + - + - + - + @@ -95,6 +96,7 @@ keyboard input/control:
  • teleport:
  • pick up thing:
  • drop thing: +
  • open/close:
  • @@ -200,6 +202,7 @@ let key_descriptions = { 'teleport': 'teleport', 'take_thing': 'pick up thing', 'drop_thing': 'drop thing', + 'door': 'open/close', 'toggle_map_mode': 'toggle map view', 'toggle_tile_draw': 'toggle protection character drawing', 'hex_move_upleft': 'up-left', @@ -208,10 +211,10 @@ let key_descriptions = { 'hex_move_left': 'left', 'hex_move_downleft': 'down-left', 'hex_move_downright': 'down-right', - 'square_move_right': 'right', - 'square_move_left': 'left', 'square_move_up': 'up', + 'square_move_left': 'left', 'square_move_down': 'down', + 'square_move_right': 'right', }; for (const mode_name of Object.keys(mode_helps)) { key_descriptions['switch_to_' + mode_name] = mode_helps[mode_name].short; @@ -427,10 +430,11 @@ let server = { } else if (tokens[0] === 'THING_CHAR') { let t = game.get_thing(tokens[1], false); if (t) { - t.player_char = tokens[2]; + t.thing_char = tokens[2]; }; } else if (tokens[0] === 'TASKS') { game.tasks = tokens[1].split(','); + console.log(game.tasks); tui.mode_write.legal = game.tasks.includes('WRITE'); } else if (tokens[0] === 'THING_TYPE') { game.thing_types[tokens[1]] = tokens[2] @@ -522,6 +526,7 @@ class Mode { this.name = name; this.short_desc = mode_helps[name].short; this.available_modes = []; + this.available_actions = []; this.has_input_prompt = has_input_prompt; this.shows_info= shows_info; this.is_intro = is_intro; @@ -593,16 +598,30 @@ let tui = { mode_control_pw_pw: new Mode('control_pw_pw', true), mode_control_tile_type: new Mode('control_tile_type', true), mode_control_tile_draw: new Mode('control_tile_draw'), + action_tasks: { + 'flatten': 'FLATTEN_SURROUNDINGS', + 'take_thing': 'PICK_UP', + 'drop_thing': 'DROP', + 'move': 'MOVE', + 'door': 'DOOR', + }, init: function() { + this.mode_chat.available_modes = ["play", "study", "edit", "admin_enter"] this.mode_play.available_modes = ["chat", "study", "edit", "admin_enter"] + this.mode_play.available_actions = ["move", "take_thing", "drop_thing", + "teleport", "door"]; this.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] + this.mode_study.available_actions = ["toggle_map_mode", "move_explorer"]; this.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type", "control_tile_type", "chat", "study", "play", "edit"] + this.mode_admin.available_actions = ["move"]; this.mode_control_tile_draw.available_modes = ["admin_enter"] + this.mode_control_tile_draw.available_actions = ["toggle_tile_draw"]; this.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing", "password", "chat", "study", "play", "admin_enter"] + this.mode_edit.available_actions = ["move", "flatten", "toggle_map_mode"] this.mode = this.mode_waiting_for_server; this.inputEl = document.getElementById("input"); this.inputEl.focus(); @@ -612,15 +631,16 @@ let tui = { this.init_keys(); }, init_keys: function() { + document.getElementById("move_table").hidden = true; this.keys = {}; for (let key_selector of key_selectors) { this.keys[key_selector.id.slice(4)] = key_selector.value; } this.movement_keys = {}; - if (!game.map_geometry) { - return; + let geometry_prefix = 'undefinedMapGeometry_'; + if (game.map_geometry) { + geometry_prefix = game.map_geometry.toLowerCase() + '_'; } - let geometry_prefix = game.map_geometry.toLowerCase() + '_'; for (const key_name of Object.keys(key_descriptions)) { if (key_name.startsWith(geometry_prefix)) { let direction = key_name.split('_')[2].toUpperCase(); @@ -629,9 +649,13 @@ let tui = { } }; for (const move_button of document.querySelectorAll('[id*="_move_"]')) { + if (move_button.id.startsWith('key_')) { + continue; + } move_button.hidden = true; }; for (const move_button of document.querySelectorAll('[id^="' + geometry_prefix + 'move_"]')) { + document.getElementById("move_table").hidden = false; move_button.hidden = false; }; for (let el of document.getElementsByTagName("button")) { @@ -640,6 +664,9 @@ let tui = { el.innerHTML = escapeHTML(action_desc) + '
    ' + escapeHTML(action_key) + ''; } }, + task_action_on: function(action) { + return game.tasks.includes(this.action_tasks[action]); + }, switch_mode: function(mode_name) { if (this.mode.name == 'control_tile_draw') { tui.log_msg('@ finished tile protection drawing.') @@ -689,25 +716,21 @@ let tui = { el.disabled = true; } document.getElementById("help").disabled = false; - if (this.mode.name == 'play' || this.mode.name == 'study' || this.mode.name == 'control_tile_draw' || this.mode.name == 'edit' || this.mode.name == 'admin') { - for (const move_key of document.querySelectorAll('[id*="_move_"]')) { - move_key.disabled = false; - } - } - if (!this.mode.is_intro && this.mode.name != 'play') { - document.getElementById("switch_to_play").disabled = false; - } - if (!this.mode.is_intro && this.mode.name != 'study') { - document.getElementById("switch_to_study").disabled = false; - } - if (!this.mode.is_intro && this.mode.name != 'chat') { - document.getElementById("switch_to_chat").disabled = false; - } - if (!this.mode.is_intro && this.mode.name != 'edit') { - document.getElementById("switch_to_edit").disabled = false; + for (const action of this.mode.available_actions) { + if (["move", "move_explorer"].includes(action)) { + for (const move_key of document.querySelectorAll('[id*="_move_"]')) { + move_key.disabled = false; + } + } else if (Object.keys(this.action_tasks).includes(action)) { + if (this.task_action_on(action)) { + document.getElementById(action).disabled = false; + } + } else { + document.getElementById(action).disabled = false; + }; } - if (!this.mode.is_intro && this.mode.name != 'admin' && this.mode.name != 'admin_enter') { - document.getElementById("switch_to_admin_enter").disabled = false; + for (const mode_name of this.mode.available_modes) { + document.getElementById('switch_to_' + mode_name).disabled = false; } if (this.mode.name == 'login') { if (this.login_name) { @@ -715,32 +738,6 @@ let tui = { } else { this.log_msg("? need login name"); } - } else if (this.mode.name == 'play') { - if (game.tasks.includes('PICK_UP')) { - document.getElementById("take_thing").disabled = false; - } - if (game.tasks.includes('DROP')) { - document.getElementById("drop_thing").disabled = false; - } - if (game.tasks.includes('MOVE')) { - } - document.getElementById("teleport").disabled = false; - } else if (this.mode.name == 'edit') { - if (game.tasks.includes('FLATTEN_SURROUNDINGS')) { - document.getElementById("flatten").disabled = false; - } - document.getElementById("switch_to_annotate").disabled = false; - document.getElementById("switch_to_write").disabled = false; - document.getElementById("switch_to_portal").disabled = false; - document.getElementById("switch_to_password").disabled = false; - document.getElementById("switch_to_name_thing").disabled = false; - document.getElementById("toggle_map_mode").disabled = false; - } else if (this.mode.name == 'admin') { - document.getElementById("switch_to_control_pw_type").disabled = false; - document.getElementById("switch_to_control_tile_type").disabled = false; - document.getElementById("switch_to_admin_thing_protect").disabled = false; - } else if (this.mode.name == 'study') { - document.getElementById("toggle_map_mode").disabled = false; } else if (this.mode.is_single_char_entry) { this.show_help = true; } else if (this.mode.name == 'admin_enter') { @@ -754,7 +751,6 @@ let tui = { } else if (this.mode.name == 'control_pw_pw') { this.log_msg('@ enter protection password for "' + this.tile_control_char + '":'); } else if (this.mode.name == 'control_tile_draw') { - document.getElementById("toggle_tile_draw").disabled = false; this.log_msg('@ can draw protection character "' + this.tile_control_char + '", turn drawing on/off with [' + this.keys.toggle_tile_draw + '], finish with [' + this.keys.switch_to_admin_enter + '].') } this.full_refresh(); @@ -901,8 +897,8 @@ let tui = { let t = game.things[thing_id]; let symbol = game.thing_types[t.type_]; let meta_char = ' '; - if (t.player_char) { - meta_char = t.player_char; + if (t.thing_char) { + meta_char = t.thing_char; } if (used_positions.includes(t.position.toString())) { meta_char = '+'; @@ -1017,48 +1013,28 @@ let tui = { movement_keys_desc = Object.keys(this.movement_keys).join(','); } let content = this.mode.short_desc + " help\n\n" + this.mode.help_intro + "\n\n"; - if (this.mode.name == 'play') { - content += "Available actions:\n"; - if (game.tasks.includes('MOVE')) { - content += "[" + movement_keys_desc + "] – move player\n"; - } - if (game.tasks.includes('PICK_UP')) { - content += "[" + this.keys.take_thing + "] – pick up thing\n"; - } - if (game.tasks.includes('DROP')) { - content += "[" + this.keys.drop_thing + "] – drop thing\n"; - } - content += "[" + tui.keys.teleport + "] – teleport\n"; - content += '\n'; - } else if (this.mode.name == 'study') { - content += "Available actions:\n"; - content += '[' + movement_keys_desc + '] – move question mark\n'; - content += '[' + this.keys.toggle_map_mode + '] – toggle map view\n'; - content += '\n'; - } else if (this.mode.name == 'edit') { - content += "Available actions:\n"; - if (game.tasks.includes('MOVE')) { - content += "[" + movement_keys_desc + "] – move player\n"; - } - if (game.tasks.includes('FLATTEN_SURROUNDINGS')) { - content += "[" + tui.keys.flatten + "] – flatten surroundings\n"; - } - content += '[' + this.keys.toggle_map_mode + '] – toggle map view\n'; - content += '\n'; - } else if (this.mode.name == 'control_tile_draw') { - content += "Available actions:\n"; - content += "[" + tui.keys.toggle_tile_draw + "] – toggle protection character drawing\n"; - content += '\n'; - } else if (this.mode.name == 'chat') { + if (this.mode.name == 'chat') { content += '/nick NAME – re-name yourself to NAME\n'; content += '/' + this.keys.switch_to_play + ' or /play – switch to play mode\n'; content += '/' + this.keys.switch_to_study + ' or /study – switch to study mode\n'; content += '/' + this.keys.switch_to_edit + ' or /edit – switch to world edit mode\n'; content += '/' + this.keys.switch_to_admin_enter + ' or /admin – switch to admin mode\n'; - } else if (this.mode.name == 'admin') { + } else if (this.mode.available_actions.length > 0) { content += "Available actions:\n"; - if (game.tasks.includes('MOVE')) { - content += "[" + movement_keys_desc + "] – move player\n"; + for (let action of this.mode.available_actions) { + if (Object.keys(this.action_tasks).includes(action)) { + if (!this.task_action_on(action)) { + continue; + } + } + if (action == 'move_explorer') { + action = 'move'; + } + if (action == 'move') { + content += "[" + movement_keys_desc + "] – move\n" + } else { + content += "[" + this.keys[action] + "] – " + key_descriptions[action] + "\n"; + } } content += '\n'; } @@ -1252,16 +1228,16 @@ let explorer = { let symbol = game.thing_types[t.type_]; let protection = t.protection; if (protection == '.') { - protection = 'unprotected'; + protection = 'none'; } - info += "THING: " + t.type_ + " / protection: " + protection + " / " + symbol; - if (t.player_char) { - info += t.player_char; + info += "THING: " + t.type_ + " / " + symbol; + if (t.thing_char) { + info += t.thing_char; }; if (t.name_) { info += " (" + t.name_ + ")"; } - info += "\n"; + info += " / protection: " + protection + "\n"; } } if (this.position in game.portals) { @@ -1408,14 +1384,13 @@ tui.inputEl.addEventListener('keydown', (event) => { } else if (tui.mode.name == 'play') { if (tui.mode.mode_switch_on_key(event)) { null; - } else if (event.key === tui.keys.take_thing - && game.tasks.includes('PICK_UP')) { + } else if (event.key === tui.keys.take_thing && tui.task_action_on('take_thing')) { server.send(["TASK:PICK_UP"]); - } else if (event.key === tui.keys.drop_thing - && game.tasks.includes('DROP')) { + } else if (event.key === tui.keys.drop_thing && tui.task_action_on('drop_thing')) { server.send(["TASK:DROP"]); - } else if (event.key in tui.movement_keys - && game.tasks.includes('MOVE')) { + } else if (event.key === tui.keys.door && tui.task_action_on('door')) { + server.send(["TASK:DOOR"]); + } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); } else if (event.key === tui.keys.teleport) { game.teleport(); @@ -1439,18 +1414,15 @@ tui.inputEl.addEventListener('keydown', (event) => { } else if (tui.mode.name == 'admin') { if (tui.mode.mode_switch_on_key(event)) { null; - } else if (event.key in tui.movement_keys - && game.tasks.includes('MOVE')) { + } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); }; } else if (tui.mode.name == 'edit') { if (tui.mode.mode_switch_on_key(event)) { null; - } else if (event.key in tui.movement_keys - && game.tasks.includes('MOVE')) { + } else if (event.key in tui.movement_keys && tui.task_action_on('move')) { server.send(['TASK:MOVE', tui.movement_keys[event.key]]); - } else if (event.key === tui.keys.flatten - && game.tasks.includes('FLATTEN_SURROUNDINGS')) { + } else if (event.key === tui.keys.flatten && tui.task_action_on('flatten')) { server.send(["TASK:FLATTEN_SURROUNDINGS", tui.password]); } else if (event.key == tui.keys.toggle_map_mode) { tui.toggle_map_mode(); @@ -1534,13 +1506,17 @@ document.getElementById("drop_thing").onclick = function() { document.getElementById("flatten").onclick = function() { server.send(['TASK:FLATTEN_SURROUNDINGS', tui.password]); }; +document.getElementById("door").onclick = function() { + server.send(['TASK:DOOR']); +}; document.getElementById("teleport").onclick = function() { game.teleport(); }; for (const move_button of document.querySelectorAll('[id*="_move_"]')) { let direction = move_button.id.split('_')[2].toUpperCase(); move_button.onclick = function() { - if (tui.mode.name == 'play' || tui.mode.name == 'edit') { + if (tui.mode.available_actions.includes("move") + || tui.mode.available_actions.includes("move_explorer")) { server.send(['TASK:MOVE', direction]); } else { explorer.move(direction);


  • +
    - - - + + + +
    - - - - - - + + + + + +
    - - - - + + + +