X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=rogue_chat.py;h=31e53e4af5435b498c1ff80a6f507b10567f37e7;hb=a1dff58317110c212b5493e3d1432b06d5058e10;hp=076fd92ae684d4880a14c656e85a1191afd7fd5a;hpb=e5a83f8987647c3c239e48d5bc1ff939ce531544;p=plomrogue2
diff --git a/rogue_chat.py b/rogue_chat.py
index 076fd92..31e53e4 100755
--- a/rogue_chat.py
+++ b/rogue_chat.py
@@ -1,7 +1,7 @@
#!/usr/bin/env python3
from plomrogue.game import Game
from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THING,
- cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_GET_ANNOTATION,
+ cmd_MAP, cmd_TURN, cmd_MAP_LINE, cmd_THING_INSTALLED,
cmd_ANNOTATE, cmd_PORTAL, cmd_GET_GAMESTATE,
cmd_TASKS, cmd_MAP_CONTROL_LINE, cmd_MAP_CONTROL_PW,
cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
@@ -10,15 +10,23 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN
cmd_GOD_THING_NAME, cmd_THING_DOOR_CLOSED,
cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION,
cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT,
- cmd_THING_MUSICPLAYER_SETTINGS,
- cmd_THING_MUSICPLAYER_PLAYLIST_ITEM)
+ cmd_THING_MUSICPLAYER_SETTINGS, cmd_THING_HAT_DESIGN,
+ cmd_THING_MUSICPLAYER_PLAYLIST_ITEM, cmd_TERRAIN,
+ cmd_THING_BOTTLE_EMPTY, cmd_PLAYER_FACE,
+ cmd_GOD_PLAYER_FACE, cmd_GOD_PLAYER_HAT,
+ cmd_GOD_PLAYERS_HAT_CHARS, cmd_PLAYER_HAT,
+ cmd_TERRAIN_TAG)
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
- Task_INTOXICATE, Task_COMMAND)
+ Task_INTOXICATE, Task_COMMAND, Task_INSTALL,
+ Task_WEAR, Task_SPIN)
from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
Thing_SpawnPoint, Thing_SpawnPointSpawner,
- Thing_Door, Thing_DoorSpawner, Thing_Consumable,
- Thing_ConsumableSpawner, Thing_MusicPlayer)
+ Thing_Door, Thing_DoorSpawner, Thing_Bottle,
+ Thing_BottleSpawner, Thing_BottleDeposit,
+ Thing_MusicPlayer, Thing_Hat, Thing_HatRemixer,
+ Thing_Cookie, Thing_CookieSpawner, Thing_Psychedelic,
+ Thing_PsychedelicSpawner)
from plomrogue.config import config
game = Game(config['savefile'])
@@ -28,10 +36,11 @@ game.register_command(cmd_LOGIN)
game.register_command(cmd_NICK)
game.register_command(cmd_TURN)
game.register_command(cmd_MAP)
+game.register_command(cmd_TERRAIN)
+game.register_command(cmd_TERRAIN_TAG)
game.register_command(cmd_MAP_LINE)
game.register_command(cmd_MAP_CONTROL_LINE)
game.register_command(cmd_MAP_CONTROL_PW)
-game.register_command(cmd_GET_ANNOTATION)
game.register_command(cmd_ANNOTATE)
game.register_command(cmd_PORTAL)
game.register_command(cmd_GOD_ANNOTATE)
@@ -45,6 +54,7 @@ game.register_command(cmd_THING_PROTECTION)
game.register_command(cmd_GOD_THING_PROTECTION)
game.register_command(cmd_THING_NAME)
game.register_command(cmd_THING_DOOR_CLOSED)
+game.register_command(cmd_THING_INSTALLED)
game.register_command(cmd_GOD_THING_NAME)
game.register_command(cmd_ADMIN_PASSWORD)
game.register_command(cmd_SET_TILE_CONTROL)
@@ -53,6 +63,13 @@ game.register_command(cmd_BECOME_ADMIN)
game.register_command(cmd_SPAWN_POINT)
game.register_command(cmd_THING_MUSICPLAYER_SETTINGS)
game.register_command(cmd_THING_MUSICPLAYER_PLAYLIST_ITEM)
+game.register_command(cmd_THING_BOTTLE_EMPTY)
+game.register_command(cmd_PLAYER_FACE)
+game.register_command(cmd_GOD_PLAYER_FACE)
+game.register_command(cmd_GOD_PLAYER_HAT)
+game.register_command(cmd_GOD_PLAYERS_HAT_CHARS)
+game.register_command(cmd_PLAYER_HAT)
+game.register_command(cmd_THING_HAT_DESIGN)
game.register_task(Task_WAIT)
game.register_task(Task_MOVE)
game.register_task(Task_WRITE)
@@ -62,6 +79,9 @@ game.register_task(Task_DROP)
game.register_task(Task_DOOR)
game.register_task(Task_INTOXICATE)
game.register_task(Task_COMMAND)
+game.register_task(Task_INSTALL)
+game.register_task(Task_WEAR)
+game.register_task(Task_SPIN)
game.register_thing_type(Thing_Player)
game.register_thing_type(Thing_Item)
game.register_thing_type(Thing_ItemSpawner)
@@ -69,9 +89,16 @@ game.register_thing_type(Thing_SpawnPoint)
game.register_thing_type(Thing_SpawnPointSpawner)
game.register_thing_type(Thing_Door)
game.register_thing_type(Thing_DoorSpawner)
-game.register_thing_type(Thing_Consumable)
-game.register_thing_type(Thing_ConsumableSpawner)
+game.register_thing_type(Thing_Bottle)
+game.register_thing_type(Thing_BottleSpawner)
+game.register_thing_type(Thing_BottleDeposit)
game.register_thing_type(Thing_MusicPlayer)
+game.register_thing_type(Thing_Hat)
+game.register_thing_type(Thing_HatRemixer)
+game.register_thing_type(Thing_Cookie)
+game.register_thing_type(Thing_CookieSpawner)
+game.register_thing_type(Thing_Psychedelic)
+game.register_thing_type(Thing_PsychedelicSpawner)
game.read_savefile()
game.io.start_loop()
for port in config['servers']: