X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=rogue_chat.py;h=3d9bf18d4a3b2f89905e97c7ada9f71a2e481947;hb=fd98b77dfea09c0481b0e8be1204b6439eea80da;hp=7bd86edc6ef5d522d88da351881de3923af50550;hpb=6f5e2612e8d2b2515612e3dee6dc5ab115f0c1a3;p=plomrogue2
diff --git a/rogue_chat.py b/rogue_chat.py
index 7bd86ed..3d9bf18 100755
--- a/rogue_chat.py
+++ b/rogue_chat.py
@@ -7,14 +7,16 @@ from plomrogue.commands import (cmd_ALL, cmd_LOGIN, cmd_NICK, cmd_PING, cmd_THIN
cmd_GOD_ANNOTATE, cmd_GOD_PORTAL, cmd_THING_TYPES,
cmd_THING_NAME, cmd_TERRAINS, cmd_ADMIN_PASSWORD,
cmd_BECOME_ADMIN, cmd_SET_TILE_CONTROL,
- cmd_GOD_THING_NAME,
+ cmd_GOD_THING_NAME, cmd_THING_DOOR_CLOSED,
cmd_GOD_THING_PROTECTION, cmd_THING_PROTECTION,
cmd_SET_MAP_CONTROL_PASSWORD, cmd_SPAWN_POINT)
from plomrogue.tasks import (Task_WAIT, Task_MOVE, Task_WRITE, Task_PICK_UP,
- Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR)
+ Task_DROP, Task_FLATTEN_SURROUNDINGS, Task_DOOR,
+ Task_INTOXICATE)
from plomrogue.things import (Thing_Player, Thing_Item, Thing_ItemSpawner,
Thing_SpawnPoint, Thing_SpawnPointSpawner,
- Thing_Door, Thing_DoorSpawner)
+ Thing_Door, Thing_DoorSpawner, Thing_Consumable,
+ Thing_ConsumableSpawner)
from plomrogue.config import config
game = Game(config['savefile'])
@@ -40,6 +42,7 @@ game.register_command(cmd_THING)
game.register_command(cmd_THING_PROTECTION)
game.register_command(cmd_GOD_THING_PROTECTION)
game.register_command(cmd_THING_NAME)
+game.register_command(cmd_THING_DOOR_CLOSED)
game.register_command(cmd_GOD_THING_NAME)
game.register_command(cmd_ADMIN_PASSWORD)
game.register_command(cmd_SET_TILE_CONTROL)
@@ -53,6 +56,7 @@ game.register_task(Task_FLATTEN_SURROUNDINGS)
game.register_task(Task_PICK_UP)
game.register_task(Task_DROP)
game.register_task(Task_DOOR)
+game.register_task(Task_INTOXICATE)
game.register_thing_type(Thing_Player)
game.register_thing_type(Thing_Item)
game.register_thing_type(Thing_ItemSpawner)
@@ -60,6 +64,8 @@ game.register_thing_type(Thing_SpawnPoint)
game.register_thing_type(Thing_SpawnPointSpawner)
game.register_thing_type(Thing_Door)
game.register_thing_type(Thing_DoorSpawner)
+game.register_thing_type(Thing_Consumable)
+game.register_thing_type(Thing_ConsumableSpawner)
game.read_savefile()
game.io.start_loop()
for port in config['servers']: