X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=rogue_chat_curses.py;h=89c841140edc871c4108d91c6bb3b5f389599e0a;hb=c7a3af00680ba0449310bbb7336a187dd4ed6bcf;hp=6a30f746f8cdc86e7fc787dfc676c1f3955a59e1;hpb=51addf32b5a876c47325fb55756aacaea65ed0da;p=plomrogue2 diff --git a/rogue_chat_curses.py b/rogue_chat_curses.py index 6a30f74..89c8411 100755 --- a/rogue_chat_curses.py +++ b/rogue_chat_curses.py @@ -46,6 +46,11 @@ mode_helps = { 'intro': '@ enter thing protection character:', 'long': 'Change protection character for thing here.' }, + 'enter_face': { + 'short': 'enter your face', + 'intro': '@ enter face line (enter nothing to abort):', + 'long': 'Draw your face as ASCII art. The string you enter must be 9 characters long, and will be divided on display into three lines of three characters each, from top to bottom..' + }, 'write': { 'short': 'change terrain', 'intro': '', @@ -194,7 +199,7 @@ def cmd_PLAYER_ID(game, player_id): game.player_id = player_id cmd_PLAYER_ID.argtypes = 'int:nonneg' -def cmd_THING(game, yx, thing_type, protection, thing_id): +def cmd_THING(game, yx, thing_type, protection, thing_id, portable): t = game.get_thing(thing_id) if not t: t = ThingBase(game, thing_id) @@ -202,19 +207,23 @@ def cmd_THING(game, yx, thing_type, protection, thing_id): t.position = yx t.type_ = thing_type t.protection = protection -cmd_THING.argtypes = 'yx_tuple:nonneg string:thing_type char int:nonneg' + t.portable = portable +cmd_THING.argtypes = 'yx_tuple:nonneg string:thing_type char int:nonneg bool' def cmd_THING_NAME(game, thing_id, name): t = game.get_thing(thing_id) - if t: - t.name = name -cmd_THING_NAME.argtypes = 'int:nonneg string' + t.name = name +cmd_THING_NAME.argtypes = 'int:pos string' + +def cmd_THING_FACE(game, thing_id, face): + t = game.get_thing(thing_id) + t.face = face +cmd_THING_FACE.argtypes = 'int:pos string' def cmd_THING_CHAR(game, thing_id, c): t = game.get_thing(thing_id) - if t: - t.thing_char = c -cmd_THING_CHAR.argtypes = 'int:nonneg char' + t.thing_char = c +cmd_THING_CHAR.argtypes = 'int:pos char' def cmd_MAP(game, geometry, size, content): map_geometry_class = globals()['MapGeometry' + geometry] @@ -291,9 +300,13 @@ def cmd_THING_TYPE(game, thing_type, symbol_hint): game.thing_types[thing_type] = symbol_hint cmd_THING_TYPE.argtypes = 'string char' +def cmd_THING_INSTALLED(game, thing_id): + game.get_thing(thing_id).installed = True +cmd_THING_INSTALLED.argtypes = 'int:pos' + def cmd_THING_CARRYING(game, thing_id): game.get_thing(thing_id).carrying = True -cmd_THING_CARRYING.argtypes = 'int:nonneg' +cmd_THING_CARRYING.argtypes = 'int:pos' def cmd_TERRAIN(game, terrain_char, terrain_desc): game.terrains[terrain_char] = terrain_desc @@ -329,7 +342,9 @@ class Game(GameBase): self.register_command(cmd_THING_TYPE) self.register_command(cmd_THING_NAME) self.register_command(cmd_THING_CHAR) + self.register_command(cmd_THING_FACE) self.register_command(cmd_THING_CARRYING) + self.register_command(cmd_THING_INSTALLED) self.register_command(cmd_TERRAIN) self.register_command(cmd_MAP) self.register_command(cmd_MAP_CONTROL) @@ -423,6 +438,7 @@ class TUI: mode_name_thing = Mode('name_thing', has_input_prompt=True, shows_info=True) mode_command_thing = Mode('command_thing', has_input_prompt=True) mode_take_thing = Mode('take_thing', has_input_prompt=True) + mode_enter_face = Mode('enter_face', has_input_prompt=True) is_admin = False tile_draw = False @@ -432,7 +448,8 @@ class TUI: self.mode_play.available_modes = ["chat", "study", "edit", "admin_enter", "command_thing", "take_thing"] self.mode_play.available_actions = ["move", "drop_thing", - "teleport", "door", "consume"] + "teleport", "door", "consume", + "install"] self.mode_study.available_modes = ["chat", "play", "admin_enter", "edit"] self.mode_study.available_actions = ["toggle_map_mode", "move_explorer"] self.mode_admin.available_modes = ["admin_thing_protect", "control_pw_type", @@ -444,7 +461,7 @@ class TUI: "toggle_tile_draw"] self.mode_edit.available_modes = ["write", "annotate", "portal", "name_thing", "password", "chat", "study", "play", - "admin_enter"] + "admin_enter", "enter_face"] self.mode_edit.available_actions = ["move", "flatten", "toggle_map_mode"] self.mode = None self.host = host @@ -474,11 +491,13 @@ class TUI: 'switch_to_control_tile_type': 'Q', 'switch_to_admin_thing_protect': 'T', 'flatten': 'F', + 'switch_to_enter_face': 'f', 'switch_to_take_thing': 'z', 'drop_thing': 'u', 'teleport': 'p', 'consume': 'C', 'door': 'D', + 'install': 'I', 'help': 'h', 'toggle_map_mode': 'L', 'toggle_tile_draw': 'm', @@ -628,7 +647,7 @@ class TUI: else: self.log_msg('@ enter username') elif self.mode.name == 'take_thing': - self.log_msg('Things in reach for pick-up:') + self.log_msg('Portable things in reach for pick-up:') player = self.game.get_thing(self.game.player_id) select_range = [player.position, player.position + YX(0,-1), @@ -643,8 +662,7 @@ class TUI: select_range += [player.position + YX(-1, -1), player.position + YX(1, -1)] self.selectables = [t for t in self.game.things - if t != player and t.type_ != 'Player' - and t.position in select_range] + if t.portable and t.position in select_range] if len(self.selectables) == 0: self.log_msg('none') else: @@ -683,6 +701,17 @@ class TUI: if len(self.game.fov) > pos_i and self.game.fov[pos_i] != '.': info_to_cache += 'outside field of view' else: + for t in self.game.things: + if t.position == self.explorer: + info_to_cache += 'THING: %s' % self.get_thing_info(t) + protection = t.protection + if protection == '.': + protection = 'none' + info_to_cache += ' / protection: %s\n' % protection + if hasattr(t, 'face'): + info_to_cache += t.face[0:3] + '\n' + info_to_cache += t.face[3:6] + '\n' + info_to_cache += t.face[6:9] + '\n' terrain_char = self.game.map_content[pos_i] terrain_desc = '?' if terrain_char in self.game.terrains: @@ -693,13 +722,6 @@ class TUI: if protection == '.': protection = 'unprotected' info_to_cache += 'PROTECTION: %s\n' % protection - for t in self.game.things: - if t.position == self.explorer: - info_to_cache += 'THING: %s' % self.get_thing_info(t) - protection = t.protection - if protection == '.': - protection = 'none' - info_to_cache += ' / protection: %s\n' % protection if self.explorer in self.game.portals: info_to_cache += 'PORTAL: ' +\ self.game.portals[self.explorer] + '\n' @@ -718,6 +740,8 @@ class TUI: info += t.thing_char if hasattr(t, 'name'): info += ' (%s)' % t.name + if hasattr(t, 'installed'): + info += ' / installed' return info def loop(self, stdscr): @@ -887,7 +911,7 @@ class TUI: term_x = max(0, -self.offset.x) map_y = max(0, self.offset.y) map_x = max(0, self.offset.x) - while (term_y < self.size.y and map_y < self.game.map_geometry.size.y): + while term_y < self.size.y and map_y < len(self.map_lines): to_draw = self.map_lines[map_y][map_x:self.window_width + self.offset.x] safe_addstr(term_y, term_x, to_draw) term_y += 1 @@ -950,6 +974,7 @@ class TUI: 'drop_thing': 'drop thing', 'toggle_map_mode': 'toggle map view', 'toggle_tile_draw': 'toggle protection character drawing', + 'install': '(un-)install', 'door': 'open/close', 'consume': 'consume', } @@ -959,6 +984,7 @@ class TUI: 'take_thing': 'PICK_UP', 'drop_thing': 'DROP', 'door': 'DOOR', + 'install': 'INSTALL', 'move': 'MOVE', 'command': 'COMMAND', 'consume': 'INTOXICATE', @@ -1029,6 +1055,13 @@ class TUI: self.login_name = self.input_ self.send('LOGIN ' + quote(self.input_)) self.input_ = "" + elif self.mode.name == 'enter_face' and key == '\n': + if len(self.input_) != 9: + self.log_msg('? wrong input length, aborting') + else: + self.send('PLAYER_FACE %s' % quote(self.input_)) + self.input_ = "" + self.switch_mode('edit') elif self.mode.name == 'take_thing' and key == '\n': try: i = int(self.input_) @@ -1131,6 +1164,8 @@ class TUI: self.send('TASK:DOOR') elif key == self.keys['consume'] and task_action_on('consume'): self.send('TASK:INTOXICATE') + elif key == self.keys['install'] and task_action_on('install'): + self.send('TASK:INSTALL') elif key == self.keys['teleport']: player = self.game.get_thing(self.game.player_id) if player.position in self.game.portals: