X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=server%2Factions.py;h=0fd598671e60133be0f330844b87eb4b84a85dc5;hb=0dd5be3b48b45d1be5cec5ff18f3cb633f99886d;hp=6393a0ff249bc0c91e360252c27986688baec0c8;hpb=2d78939fd39c64a41742a73558708628e38e282d;p=plomrogue
diff --git a/server/actions.py b/server/actions.py
index 6393a0f..0fd5986 100644
--- a/server/actions.py
+++ b/server/actions.py
@@ -15,7 +15,8 @@ def actor_wait(t):
def actor_move(t):
"""If passable, move/collide(=attack) thing into T_ARGUMENT's direction."""
- from server.world import build_fov_map, decrement_lifepoints
+ from server.build_fov_map import build_fov_map
+ from server.config.misc import decrement_lifepoints_func
from server.utils import mv_yx_in_dir_legal
from server.config.world_data import directions_db, symbols_passable
passable = False
@@ -37,7 +38,7 @@ def actor_move(t):
elif 0 == hit_id:
hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"]
log(hitter_name +" WOUNDS you.")
- decrement_lifepoints(world_db["Things"][hit_id])
+ decrement_lifepoints_func(world_db["Things"][hit_id])
return
passable = chr(world_db["MAP"][pos]) in symbols_passable
dir = [dir for dir in directions_db