X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=server%2Factions.py;h=5492dbe97b2f9bbcb62cb79b5cbe4b852b9ba181;hb=26b0310b0c61804a781149032818d1c6f9b47fd9;hp=537dcb175512fc89779f7f49f9b3e1a3d223c203;hpb=009f06a7a2baef5af4474b18fd75b19c05befb4f;p=plomrogue diff --git a/server/actions.py b/server/actions.py index 537dcb1..5492dbe 100644 --- a/server/actions.py +++ b/server/actions.py @@ -15,9 +15,10 @@ def actor_wait(t): def actor_move(t): """If passable, move/collide(=attack) thing into T_ARGUMENT's direction.""" - from server.world import build_fov_map, decrement_lifepoints + from server.build_fov_map import build_fov_map + from server.config.misc import decrement_lifepoints_func from server.utils import mv_yx_in_dir_legal - from server.config.world_data import directions_db + from server.config.world_data import directions_db, symbols_passable passable = False move_result = mv_yx_in_dir_legal(chr(t["T_ARGUMENT"]), t["T_POSY"], t["T_POSX"]) @@ -33,13 +34,13 @@ def actor_move(t): if t == world_db["Things"][0]: hitted_type = world_db["Things"][hit_id]["T_TYPE"] hitted_name = world_db["ThingTypes"][hitted_type]["TT_NAME"] - log("You WOUND" + hitted_name + ".") + log("You WOUND " + hitted_name + ".") elif 0 == hit_id: hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] log(hitter_name +" WOUNDS you.") - decrement_lifepoints(world_db["Things"][hit_id]) + decrement_lifepoints_func(world_db["Things"][hit_id]) return - passable = "." == chr(world_db["MAP"][pos]) + passable = chr(world_db["MAP"][pos]) in symbols_passable dir = [dir for dir in directions_db if directions_db[dir] == chr(t["T_ARGUMENT"])][0] if passable: @@ -54,7 +55,7 @@ def actor_move(t): def actor_pickup(t): - """Make t pick up (topmost?) Thing from ground into inventory. + """Make t pick up (topmost?) Thing from ground into inventory. Return it. Define topmostness by how low the thing's type ID is. """ @@ -66,14 +67,16 @@ def actor_pickup(t): lowest_tid = -1 for iid in ids: tid = world_db["Things"][iid]["T_TYPE"] - if lowest_tid == -1 or tid < lowest_tid: + from server.config.actions import actor_pickup_test_hook + if (lowest_tid == -1 or tid < lowest_tid) and \ + actor_pickup_test_hook(t, tid): id = iid lowest_tid = tid world_db["Things"][id]["carried"] = True t["T_CARRIES"].append(id) if t == world_db["Things"][0]: log("You PICK UP an object.") - + return world_db["Things"][id] def actor_drop(t): """Make t rop Thing from inventory to ground indexed by T_ARGUMENT.""" @@ -97,6 +100,6 @@ def actor_use(t): del world_db["Things"][id] t["T_SATIATION"] += world_db["ThingTypes"][type]["TT_TOOLPOWER"] if t == world_db["Things"][0]: - log("You CONSUME this object.") + log("You CONSUME this thing.") elif t == world_db["Things"][0]: log("You try to use this object, but FAIL.")