X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=server.py;h=4e3f4a25330c240f6798217a8bcb60994594071e;hb=c456cf91332b791cc6c6a685b5043af50e671a02;hp=f4e29015aa9d7e4ed82abb68aac6dcbf321dbdf6;hpb=867b39dd4cf6bb0ce4bead991f93a3900fdf6fcc;p=plomrogue2-experiments diff --git a/server.py b/server.py index f4e2901..4e3f4a2 100755 --- a/server.py +++ b/server.py @@ -81,6 +81,8 @@ class IO_Handler(socketserver.BaseRequestHandler): class World: turn = 0 + map_ = 'xxxxx\nx...x\nx.X.x\nx...x\nxxxxx' + player_pos = (3,3) def fib(n): @@ -132,7 +134,7 @@ class CommandHandler: self.send_to(connection_id, reply) def cmd_inc(self, connection_id): - """Increment world.turn, send TURN_FINISHED, NEW_TURN to everyone. + """Increment world.turn, send game turn data to everyone. To simulate game processing waiting times, a one second delay between TURN_FINISHED and NEW_TURN occurs; after NEW_TURN, some expensive @@ -146,6 +148,9 @@ class CommandHandler: sleep(1) self.world.turn += 1 self.send_all('NEW_TURN ' + str(self.world.turn)) + self.send_all('TERRAIN ' + self.world.map_) + self.send_all('POSITION_Y ' + str(self.world.player_pos[0])) + self.send_all('POSITION_X ' + str(self.world.player_pos[1])) self.pool_result = self.pool.map_async(fib, (35,35)) def cmd_get_turn(self, connection_id):