X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=bd919d85fd3d2aa707f4b61f128a4b914747a697;hb=3d1e20a13392317593a8a139f69829dfb3afcde6;hp=6cef27edf91801864d138797d2935013c073afdb;hpb=7433f56ec2c6cc51bc497e3c0c67d2fe3e6ab64a;p=plomrogue
diff --git a/src/client/map.h b/src/client/map.h
index 6cef27e..bd919d8 100644
--- a/src/client/map.h
+++ b/src/client/map.h
@@ -1,4 +1,8 @@
/* src/client/map.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Routines for the game map window.
*/
@@ -8,12 +12,17 @@
-/* Try changing map window's focus into direction "d" (north = "N" etc.). */
+/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
+ * world.focus_each_turn.
+ */
extern void map_scroll(char d);
/* Center map window on player (even if it is non-visible). */
extern void map_center();
+/* Toggle world.focus_each_turn (auto-centering of map on player each turn). */
+extern void toggle_autofocus();
+
#endif