X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fcontrol.h;h=470b026cb74c154b2ea22b3120f932346429602e;hb=657d5dbc6d362d7b20693c63b38d8d99f3d2dbbd;hp=79e5976e7b5010019df474c994ac4fa25dea2e91;hpb=4ca4f2fc97bd592bcbbef5ed2b21b320c7336425;p=plomrogue
diff --git a/src/control.h b/src/control.h
index 79e5976..470b026 100644
--- a/src/control.h
+++ b/src/control.h
@@ -13,6 +13,12 @@ struct World;
+/* Return keycode to action of "name" if available in current window config. */
+extern uint16_t get_available_keycode_to_action(struct World * world,
+ char * name);
+
+
+
/* Control the player character, either via recorded "action" or pressed "key".
*/
extern void record_control(int action, struct World * world);
@@ -20,8 +26,16 @@ extern uint8_t player_control(int key, struct World * world);
-/* Call by "key" game / window management actions that don't influence the
- * player character. If the "quit" action is called, return 1 (instead of
+/* Control via "key" active window's geometry / keybindings in respective config
+ * view.
+ */
+extern uint8_t wingeom_control(int key, struct World * world);
+extern uint8_t winkeyb_control(int key, struct World * world);
+
+
+
+/* Call by "key" further game / window management actions that don't influence
+ * the player character. If the "quit" action is called, return 1 (instead of
* exiting directly).
*/
extern uint8_t meta_control(int key, struct World * world);