X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=4b8574b50ad408ffc093324f02b20ea31e256b44;hb=3b2c82991c9ab169b33248c7be840a9bcd351e6d;hp=dea248a4a9c66bc1f2eb3004990d3d50d6fc919d;hpb=47d7b87570ce3c79d3e0a6b8e765c74d065b6ba5;p=plomrogue
diff --git a/src/draw_wins.h b/src/draw_wins.h
index dea248a..4b8574b 100644
--- a/src/draw_wins.h
+++ b/src/draw_wins.h
@@ -1,15 +1,30 @@
+/* draw_wins.h
+ *
+ * Routnes for drawing the game's windows' contents.
+ */
+
#ifndef DRAW_WINS_H
#define DRAW_WINS_H
-#include
+
+#include /* for uint16_t */
struct Win;
-void draw_with_linebreaks (struct Win *, char *, uint16_t);
-void draw_text_from_bottom (struct Win *, char *);
-void draw_log_win (struct Win *);
-void draw_map_win (struct Win *);
-void draw_info_win (struct Win *);
-void draw_keys_win (struct Win *);
+
+
+/* Write game log text into "win" from bottom to top. */
+extern void draw_log_win(struct Win * win);
+
+/* Draw game map and actors/objects on it into "win". Respect scroll offset. */
+extern void draw_map_win(struct Win * win);
+
+/* Draw into "win" the game / player status infos. */
+extern void draw_info_win(struct Win * win);
+
+/* Draw keybindings selection/manipulation menu. */
+extern void draw_keys_win(struct Win * win);
+
+
#endif