X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmain.c;h=9c2b87eb0432e4d83d1ab674f1fe761d39051fd0;hb=111279ad59a25bc548c47d38c1a52c3036eff87a;hp=2b16733115bfbab792c664d5dbdad3619b9e9b3c;hpb=349ca3893498469b4e002829d9a35da514d8b55d;p=plomrogue diff --git a/src/main.c b/src/main.c index 2b16733..9c2b87e 100644 --- a/src/main.c +++ b/src/main.c @@ -23,10 +23,11 @@ */ #include "map_object_actions.h" /* for player_wait(), move_player() */ #include "map.h" /* for struct Map, init_map() */ -#include "misc.h" /* for rrand(), update_log(), toggle_window(), exit_game(), +#include "misc.h" /* for update_log(), toggle_window(), exit_game(), * find_passable_pos(), meta_keys(), save_game() */ #include "yx_uint16.h" /* for dir enum */ +#include "rrand.h" /* for rrand(), rrand_seed() */ int main(int argc, char *argv[]) { @@ -102,26 +103,26 @@ int main(int argc, char *argv[]) /* Generate map from seed and, if newly generated world, start positions of * actors. */ - rrand(1, world.seed); + rrand_seed(world.seed); struct Map map = init_map(); world.map = ↦ if (1 == world.turn) { player.pos = find_passable_pos(&map); void * foo = build_map_objects(&world, &world.monster, - 0, 1 + rrand(0,0) % 27, + 0, 1 + rrand() % 27, sizeof(struct Monster), build_map_objects_monsterdata); - foo = build_map_objects(&world, foo, 1, 1 + rrand(0,0) % 9, + foo = build_map_objects(&world, foo, 1, 1 + rrand() % 9, sizeof(struct Monster), build_map_objects_monsterdata); - build_map_objects(&world, foo, 2, 1 + rrand(0,0) % 3, + build_map_objects(&world, foo, 2, 1 + rrand() % 3, sizeof(struct Monster), build_map_objects_monsterdata); - foo = build_map_objects(&world, &world.item, 3, 1 + rrand(0,0) % 3, + foo = build_map_objects(&world, &world.item, 3, 1 + rrand() % 3, sizeof(struct Item), build_map_objects_itemdata); - build_map_objects(&world, foo, 4, 1 + rrand(0,0) % 3, + build_map_objects(&world, foo, 4, 1 + rrand() % 3, sizeof(struct Item), build_map_objects_itemdata); }