X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmap_objects.h;h=a5156f47d2a98b3cde51d1a40204ff6f54378baf;hb=7bebc9943d1648d56968146b17c9459affb183c6;hp=fb33fe504fd0072b79442b982d3dfab32caf2282;hpb=c7cc7fe6896f27762e2dd9b65de57f81bd1f33d4;p=plomrogue
diff --git a/src/map_objects.h b/src/map_objects.h
index fb33fe5..a5156f4 100644
--- a/src/map_objects.h
+++ b/src/map_objects.h
@@ -53,6 +53,7 @@ struct Monster
struct MapObjDef
{
struct MapObjDef * next;
+ char m_or_i; /* Is it item or monster? "i" for items, "m" for monsters. */
char id; /* Unique identifier of the map object type to describe. */
char mapchar; /* Map object symbol to appear on map.*/
char * desc; /* String describing map object in the game log. */
@@ -77,42 +78,18 @@ extern void init_map_object_defs(struct World * world, char * filename);
/* Build into memory starting at "start" chain of "n" map objects of type
- * "def_id", pass either "build_map_objects_itemdata" or
- * "build_map_objects_monsterdata" as "b_typedata"() to build data specific
- * to monsters or items (or more forms if they ever get invented).
- *
- * TODO: function should decide by itself what "b_typedata"() to call based
- * on monster-or-item info in MapObjDef struct or from a table mapping type
- * identifiers to these.
+ * "def_id".
*/
extern void * build_map_objects(struct World * world, void * start, char def_id,
- unsigned char n, size_t size,
- void (* b_typedata) (struct MapObjDef *,
- void *));
-extern void build_map_objects_itemdata(struct MapObjDef * map_obj_def,
- void * start);
-extern void build_map_objects_monsterdata(struct MapObjDef * map_obj_def,
- void * start);
+ unsigned char n);
/* Write to/read from file chain of map objects starting/to start in memory at
- * "start", use "w_typedata"()"/"r_typedata" for data specific to monsters
- * (pass "write_map_objects_monsterdata"/"read_map_objects_itemdata") or items
- * (currently they have no data specific only to them, so pass NULL). Use "size"
- * in read_map_objects() to pass the size of structs of the affected map object
- * type.
- *
- * TODO: the size of these structs should not need to be passed but instead be
- * available via the type id of the affected map object type. The TODO above
- * towards the function deciding its helper function by itself also applies.
+ * "start".
*/
-extern void write_map_objects(void * start, FILE * file,
- void (* w_typedata) (void *, FILE *) );
-extern void read_map_objects(void * start, FILE * file, size_t size,
- void (* w_typedata) (void *, FILE *) );
-extern void write_map_objects_monsterdata(void * start, FILE * file);
-extern void read_map_objects_monsterdata( void * start, FILE * file);
+extern void write_map_objects(struct World * world, void * start, FILE * file);
+extern void read_map_objects(struct World * world, void * start, FILE * file);