X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmisc.c;h=44e9a0871edb76caf22790fcfd71ec40103ef8ec;hb=90878822be431b08d08921a2bc19dcc04b7524c9;hp=9c555c926a83dd2a624945d83942bd19f8d52e73;hpb=d3aa2e286a18a58c97893c6c60c924af6f4e190d;p=plomrogue diff --git a/src/misc.c b/src/misc.c index 9c555c9..44e9a08 100644 --- a/src/misc.c +++ b/src/misc.c @@ -114,12 +114,28 @@ extern uint16_t center_offset(uint16_t pos, uint16_t mapsize, extern void turn_over(struct World * world, char action) { + char * err_open = "Error recording move: " + "Unable to open 'record_tmp' for appending."; + char * err_write = "Error recording move: " + "Trouble writing to opened 'record_tmp'."; + char * err_close = "Error recording move: " + "Unable to close opened 'record_tmp'."; + char * err_unl = "Error recording move: " + "Unable to unlink old 'record' file."; + char * err_move = "Error recording move: " + "Unable to rename 'record_tmp' to 'record'."; + char * recordfile_tmp = "record_tmp"; + char * recordfile = "record"; if (1 == world->interactive) { - FILE * file = fopen("record", "a"); - exit_err(write_uint8(action, file), world, "Record writing failure."); - fclose(file); + FILE * file = fopen(recordfile_tmp, "a"); + exit_err(0 == file, world, err_open); + exit_err(write_uint8(action, file), world, err_write); + exit_err(fclose(file), world, err_close); + exit_err(unlink(recordfile), world, err_unl); + exit_err(rename(recordfile_tmp, recordfile), world, err_move); } + world->turn++; rrand_seed(world->seed * world->turn); struct Monster * monster; @@ -135,11 +151,20 @@ extern void turn_over(struct World * world, char action) extern void save_game(struct World * world) { + char * err_open = "Error saving game: " + "Unable to open 'savefile_tmp' for writing."; + char * err_write = "Error saving game: " + "Trouble writing to opened 'savefile_tmp'."; + char * err_close = "Error saving game: " + "Unable to close opened 'savefile_tmp'."; + char * err_unl = "Error saving game: " + "Unable to unlink old 'savefile'."; + char * err_move = "Error saving game: " + "Unable to rename 'savefile_tmp' to 'savefile'."; char * savefile_tmp = "savefile_tmp"; - char * savefile = "savefile"; + char * savefile = "savefile"; FILE * file = fopen(savefile_tmp, "w"); - exit_err(0 == file, world, - "Error saving game: Unable to open new savefile for writing."); + exit_err(0 == file, world, err_open); if ( write_uint32_bigendian(world->seed, file) || write_uint32_bigendian(world->turn, file) || write_uint16_bigendian(world->player->pos.y + 1, file) @@ -148,19 +173,14 @@ extern void save_game(struct World * world) || write_map_objects(world, world->monster, file) || write_map_objects(world, world->item, file)) { - exit_err(1, world, - "Error saving game: Trouble writing to opened new savefile."); + exit_err(1, world, err_write); } - exit_err(fclose(file), world, - "Error saving game: Unable to close opened new savefile."); + exit_err(fclose(file), world, err_close); if (!access(savefile, F_OK)) { - exit_err(unlink(savefile), world, - "Error saving game: Unable to unlink old savefile."); + exit_err(unlink(savefile), world, err_unl); } - exit_err(rename(savefile_tmp, savefile), world, - "Error saving game: Unable to rename 'savefile_tmp' to " - "'savefile'."); + exit_err(rename(savefile_tmp, savefile), world, err_move); }