X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmisc.c;h=88d83165928b6f810252dc8bc91dcd741abbb3af;hb=b392e7b60ee954f1a8476d2cd2d92538b1873b2f;hp=8a782732a1621adbbd56f253b29b3a370a475cd8;hpb=40c680b389bd2c3f1376aeda3f5abb049a0022ef;p=plomrogue diff --git a/src/misc.c b/src/misc.c index 8a78273..88d8316 100644 --- a/src/misc.c +++ b/src/misc.c @@ -119,7 +119,7 @@ extern void turn_over(struct World * world, char action) char * err_write = "Trouble in turn_over() with write_uint8() " "writing to opened file 'record_tmp'."; char * err_close = "Trouble in turn_over() with fclose() " - "closing opened file 'record_tmp'."; + "closing opened file 'record'."; char * err_unl = "Trouble in turn_over() with unlink() " "unlinking old file 'record'."; char * err_move = "Trouble in turn_over() with rename() " @@ -128,14 +128,23 @@ extern void turn_over(struct World * world, char action) char * recordfile = "record"; if (1 == world->interactive) { - FILE * file = fopen(recordfile_tmp, "a"); - exit_err(0 == file, world, err_open); - exit_err(write_uint8(action, file), world, err_write); - exit_err(fclose(file), world, err_close); + FILE * file_old = fopen(recordfile, "r"); + FILE * file_new = fopen(recordfile_tmp, "w"); + exit_err(0 == file_old, world, err_open); + char c = fgetc(file_old); + while (EOF != c) + { + exit_err(write_uint8(c, file_new), world, err_write); + c = fgetc(file_old); + } + exit_err(fclose(file_old), world, err_close); + exit_err(write_uint8(action, file_new), world, err_write); + err_close = "Trouble in turn_over() with fclose() " + "closing opened file 'record_tmp'."; + exit_err(fclose(file_new), world, err_close); exit_err(unlink(recordfile), world, err_unl); exit_err(rename(recordfile_tmp, recordfile), world, err_move); } - world->turn++; rrand_seed(world->seed * world->turn); struct Monster * monster; @@ -167,6 +176,7 @@ extern void save_game(struct World * world) exit_err(0 == file, world, err_open); if ( write_uint32_bigendian(world->seed, file) || write_uint32_bigendian(world->turn, file) + || write_uint16_bigendian(world->score, file) || write_uint16_bigendian(world->player->pos.y + 1, file) || write_uint16_bigendian(world->player->pos.x + 1, file) || write_uint8(world->player->hitpoints, file)