X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmisc.h;h=5c9d3c4f3244027f7ba0985aa422648d8a20236d;hb=1872b8ed64328ebafec56b0888fa48f60fb4942b;hp=417ca8e0ae80de57687671ce0d09aef8ea90d8a9;hpb=caf7e50574dc4fb3756a386257863e5b8b42ad98;p=plomrogue
diff --git a/src/misc.h b/src/misc.h
index 417ca8e..5c9d3c4 100644
--- a/src/misc.h
+++ b/src/misc.h
@@ -9,21 +9,21 @@
-#include /* for uint8_t, uint16_t, uint32_t */
+#include /* for uint8_t, uint16_t */
#include /* for FILE typedef */
#include "yx_uint16.h" /* for yx_uint16 coordinates */
struct World;
-struct WinMeta;
-struct Win;
struct Map;
/* Learn from "file" the largest line length (pointed to by "linemax_p") and
* (pointed to by "n_lines_p" if it is not set to NULL) the number of lines.
+ *
+ * Returns 0 on success, 1 on fseek() error.
*/
-extern void textfile_sizes(FILE * file, uint16_t * linemax_p,
- uint16_t * n_lines_p);
+extern uint8_t textfile_sizes(FILE * file, uint16_t * linemax_p,
+ uint16_t * n_lines_p);
@@ -54,32 +54,6 @@ extern void save_game(struct World * world);
-/* Toggle display of a window "win".
- *
- * Return 0 on success, 1 on (ncurses pad/window memory allocation) error.
- */
-extern uint8_t toggle_window(struct WinMeta * win_meta, struct Win * win);
-
-
-
-/* Try to scroll virtual screen left ("dir" = "-") or right ("dir" = "+"),
- * subject to the limitations provided by the window manager via
- * reset_pad_offset().
- */
-extern void scroll_pad(struct WinMeta * win_meta, char dir);
-
-
-
-/* Try to grow or shrink the active window horizontally ("change" = "*"/"_") or
- * vertically ("change = "+"/"-") by one cell size, subject to the limitations
- * provided by the window manager via resize_active_win().
- *
- * Return 0 on success, 1 on (ncurses pad/window memory allocation) error.
- */
-extern uint8_t growshrink_active_window(struct WinMeta * win_meta, char change);
-
-
-
/* Return a random position on the map "map" that is passable (as determined by
* is_passable().
*/
@@ -87,11 +61,4 @@ extern struct yx_uint16 find_passable_pos(struct Map * map);
-/* Call some meta game / window management actions dependent on key. If the
- * "quit" action is called, return 1 only instead of doing anything directly.
- */
-extern uint8_t meta_keys(int key, struct World * world);
-
-
-
#endif