X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmisc.h;h=ddc6be6617c8b691fd06dd57365f5b1afa71b9d4;hb=3f1efd2140c58164d692a107aa468048e756036c;hp=ed906c2d0d72627e51babfde4c4165b9bc16ac42;hpb=7290dec4219eaa2325aa00ef6139f715743dba3a;p=plomrogue
diff --git a/src/misc.h b/src/misc.h
index ed906c2..ddc6be6 100644
--- a/src/misc.h
+++ b/src/misc.h
@@ -14,8 +14,14 @@ struct Map;
-/* Returns message: "Trouble in ".parent." with ".child."." (try_*() helper) */
-extern char * trouble_msg(char * parent, char * child);
+/* Return 16-bit number pseudo-randomly generated via Linear Congruential
+ * Generator algorithm with some proven constants. Use instead of rand() to
+ * ensure portability of the same pseudo-randomness across systems.
+ */
+extern uint16_t rrand();
+
+/* Do exit_err() with message: "Trouble in ".parent." with ".child."." */
+extern void exit_trouble(uint8_t test, char * parent, char * child);
/* Wrappers to malloc(), calloc() from function called "f" calling exit_err()
* with trouble_msg() error message if necessary.
@@ -23,58 +29,43 @@ extern char * trouble_msg(char * parent, char * child);
extern void * try_malloc(size_t size, char * f);
extern void * try_calloc(size_t nmemb, size_t size, char * f);
-
-
/* Check if tempfile "path" exists, and if so, exit with explanation that. */
extern void check_tempfile(char * path);
/* If one and only one of files at "p1", "p2" exists, fail with explanation. */
extern void check_files_xor(char * p1, char * p2);
-
-
-/* Save / load / unload (free) interface configuration data. */
+/* Save / load / unload (free) / reload interface configuration data. */
extern void save_interface_conf();
extern void load_interface_conf();
extern void unload_interface_conf();
-
-
+extern void reload_interface_conf();
/* Update game log by appending "text", or by appending a "." if "text" is the
* same as the last one passed.
*/
extern void update_log(char * text);
-
-
/* Return the offset necessary to center a map of "mapsize" on position "pos" in
* a frame of "framesize.
*/
extern uint16_t center_offset(uint16_t pos,
uint16_t mapsize, uint16_t framesize);
-
-
/* Record last player "action" in game record file "record, increment the game
* turn and trigger enemy movement.
*/
extern void turn_over(char action);
-
-
/* Save or load current game data to / from file "savefile". */
extern void save_game();
extern void load_game();
-
-
/* Return a random position on the map "map" that is passable (as determined by
* is_passable().
*/
extern struct yx_uint16 find_passable_pos(struct Map * map);
-
-
/* Navigate (as far as possible) up (dir=='u') or (else) down in player's
* inventory selection.
*/