X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fmisc.h;h=fad27f6a51e890b18aa675a710f23f8c3aa4833a;hb=97d23e7656f4c5e634b789fc760183edd7fd581e;hp=5101e473521916bbfa16aa24c40249d8240f0f30;hpb=ec5c4edd169be8fe8c778cabdfc7ada665629ffd;p=plomrogue
diff --git a/src/misc.h b/src/misc.h
index 5101e47..fad27f6 100644
--- a/src/misc.h
+++ b/src/misc.h
@@ -7,68 +7,64 @@
#ifndef MISC_H
#define MISC_H
-
-
#include /* for size_t */
#include /* for uint16_t */
#include "yx_uint16.h" /* for yx_uint16 coordinates */
-struct World;
struct Map;
/* Returns message: "Trouble in ".parent." with ".child."." (try_*() helper) */
-extern char * trouble_msg(struct World * w, char * parent, char * child);
+extern char * trouble_msg(char * parent, char * child);
/* Wrappers to malloc(), calloc() from function called "f" calling exit_err()
* with trouble_msg() error message if necessary.
*/
-extern void * try_malloc(size_t size, struct World * w, char * f);
-extern void * try_calloc(size_t nmemb, size_t size,
- struct World * w, char * f);
-
-
+extern void * try_malloc(size_t size, char * f);
+extern void * try_calloc(size_t nmemb, size_t size, char * f);
/* Check if tempfile "path" exists, and if so, exit with explanation that. */
-extern void check_tempfile(char * path, struct World * f);
+extern void check_tempfile(char * path);
/* If one and only one of files at "p1", "p2" exists, fail with explanation. */
-extern void check_files_xor(char * p1, char * p2, struct World * w);
-
+extern void check_files_xor(char * p1, char * p2);
+/* Save / load / unload (free) / reload interface configuration data. */
+extern void save_interface_conf();
+extern void load_interface_conf();
+extern void unload_interface_conf();
+extern void reload_interface_conf();
/* Update game log by appending "text", or by appending a "." if "text" is the
* same as the last one passed.
*/
-extern void update_log(struct World * world, char * text);
-
+extern void update_log(char * text);
-
-/* Return the offset necessary to center "map" on position "pos" in a frame of
- * "framesize.
+/* Return the offset necessary to center a map of "mapsize" on position "pos" in
+ * a frame of "framesize.
*/
-extern uint16_t center_offset(uint16_t pos, uint16_t mapsize,
- uint16_t framesize);
-
-
+extern uint16_t center_offset(uint16_t pos,
+ uint16_t mapsize, uint16_t framesize);
/* Record last player "action" in game record file "record, increment the game
* turn and trigger enemy movement.
*/
-extern void turn_over(struct World * world, char action);
-
-
-
-/* Save current game data to file "savefile". */
-extern void save_game(struct World * world);
-
+extern void turn_over(char action);
+/* Save or load current game data to / from file "savefile". */
+extern void save_game();
+extern void load_game();
/* Return a random position on the map "map" that is passable (as determined by
* is_passable().
*/
extern struct yx_uint16 find_passable_pos(struct Map * map);
+/* Navigate (as far as possible) up (dir=='u') or (else) down in player's
+ * inventory selection.
+ */
+extern void nav_inventory(char dir);
+
#endif