X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Froguelike.c;h=d21238852ce7b189b725b4d24a25873830e70b92;hb=c23b884c2b47fffde180af8179cd8ede5ff67241;hp=0d1e96b60966338f4b5e7bba283cd4e64d49334d;hpb=d7c46fb1de25edd8782fbc7642be71e5e54deab2;p=plomrogue diff --git a/src/roguelike.c b/src/roguelike.c index 0d1e96b..d212388 100644 --- a/src/roguelike.c +++ b/src/roguelike.c @@ -237,12 +237,12 @@ int main (int argc, char *argv[]) { struct Map map = init_map(); world.map = ↦ if (1 == world.turn) { - for (player.pos.y = player.pos.x = 0; 0 == is_passable(&map, player.pos.y, player.pos.x);) { + for (player.pos.y = player.pos.x = 0; 0 == is_passable(&map, player.pos);) { player.pos.y = rrand(0, 0) % map.size.y; player.pos.x = rrand(0, 0) % map.size.x; } struct Monster * monster; for (monster = world.monster; monster != 0; monster = monster->next) - for (monster->pos.y = monster->pos.x = 0; 0 == is_passable(&map, monster->pos.y, monster->pos.x);) { + for (monster->pos.y = monster->pos.x = 0; 0 == is_passable(&map, monster->pos);) { monster->pos.y = rrand(0, 0) % map.size.y; monster->pos.x = rrand(0, 0) % map.size.x; } }