X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Froguelike.c;h=d21238852ce7b189b725b4d24a25873830e70b92;hb=c23b884c2b47fffde180af8179cd8ede5ff67241;hp=0d1e96b60966338f4b5e7bba283cd4e64d49334d;hpb=d7c46fb1de25edd8782fbc7642be71e5e54deab2;p=plomrogue
diff --git a/src/roguelike.c b/src/roguelike.c
index 0d1e96b..d212388 100644
--- a/src/roguelike.c
+++ b/src/roguelike.c
@@ -237,12 +237,12 @@ int main (int argc, char *argv[]) {
struct Map map = init_map();
world.map = ↦
if (1 == world.turn) {
- for (player.pos.y = player.pos.x = 0; 0 == is_passable(&map, player.pos.y, player.pos.x);) {
+ for (player.pos.y = player.pos.x = 0; 0 == is_passable(&map, player.pos);) {
player.pos.y = rrand(0, 0) % map.size.y;
player.pos.x = rrand(0, 0) % map.size.x; }
struct Monster * monster;
for (monster = world.monster; monster != 0; monster = monster->next)
- for (monster->pos.y = monster->pos.x = 0; 0 == is_passable(&map, monster->pos.y, monster->pos.x);) {
+ for (monster->pos.y = monster->pos.x = 0; 0 == is_passable(&map, monster->pos);) {
monster->pos.y = rrand(0, 0) % map.size.y;
monster->pos.x = rrand(0, 0) % map.size.x; } }