X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Froguelike.h;h=357a4c8e85da54a281c4109cc572c7a425610014;hb=1f4244b457c7df5b5981e4c0efcf93a8b6386360;hp=99e115de8668b043fe640b4a76044788ce830f2a;hpb=b1f018b25a1cd4a48b197208ae48675f0065eb64;p=plomrogue diff --git a/src/roguelike.h b/src/roguelike.h index 99e115d..357a4c8 100644 --- a/src/roguelike.h +++ b/src/roguelike.h @@ -1,3 +1,6 @@ +#ifndef ROGUELIKE_H +#define ROGUELIKE_H + struct World { char interactive; struct KeyBinding * keybindings; @@ -10,31 +13,37 @@ struct World { struct Player * player; }; struct Map { - uint16_t width; - uint16_t height; - uint16_t offset_x; - uint16_t offset_y; + struct yx_uint16 size; + struct yx_uint16 offset; char * cells; }; struct Player { - uint16_t y; - uint16_t x; }; + struct yx_uint16 pos; }; struct Monster { - uint16_t y; - uint16_t x; }; + struct Monster * next; + char name; + struct yx_uint16 pos; }; uint16_t rrand(char, uint32_t); +void update_log (struct World *, char *); + struct Map init_map (); +void map_scroll (struct Map *, char); + +void turn_over (struct World *, char); void save_game(struct World *); -void record_action (char); -void next_turn (struct World *); -void update_log (struct World *, char *); -void move_player (struct World *, char); + char is_passable (struct Map *, uint16_t, uint16_t); +struct yx_uint16 mv_yx_in_dir (char, struct yx_uint16); +void move_monster (struct World *, struct Monster *); +void move_player (struct World *, char); void player_wait(struct World *); + void toggle_window (struct WinMeta *, struct Win *); void scroll_pad (struct WinMeta *, char); void growshrink_active_window (struct WinMeta *, char); -void map_scroll (struct Map *, char); + unsigned char meta_keys(int, struct World *, struct WinMeta *, struct Win *, struct Win *, struct Win *, struct Win *); + +#endif