X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fai.c;h=1596d5ae1915d600712ed99657e2e0bffd563dcc;hb=7433f56ec2c6cc51bc497e3c0c67d2fe3e6ab64a;hp=d099c5748ce2d69ca6df26e3652d9141532d787c;hpb=639a12151eeb7ce0d18de330b4bb8d9d8094c4d3;p=plomrogue
diff --git a/src/server/ai.c b/src/server/ai.c
index d099c57..1596d5a 100644
--- a/src/server/ai.c
+++ b/src/server/ai.c
@@ -5,7 +5,7 @@
#include /* uint8_t, uint16_t, uint32_t, UINT16_MAX */
#include /* free() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "field_of_view.h" /* build_fov_map() */
+#include "field_of_view.h" /* VISIBLE */
#include "map_object_actions.h" /* get_moa_id_by_name() */
#include "map_objects.h" /* struct MapObj */
#include "world.h" /* global world */
@@ -129,20 +129,11 @@ static char get_dir_to_nearest_enemy(struct MapObj * mo_origin)
uint32_t map_size = world.map.size.y * world.map.size.x;
uint16_t max_score = UINT16_MAX - 1;
uint16_t * score_map = try_malloc(map_size * sizeof(uint16_t), f_name);
- uint8_t * fov_map = world.enemy_fov ? build_fov_map(mo_origin) : NULL;
uint32_t i;
for (i = 0; i < map_size; i++)
{
- if (world.enemy_fov)
- {
- score_map[i] = fov_map[i] & VISIBLE ? max_score : UINT16_MAX;
- }
- else
- {
- score_map[i] = max_score;
- }
+ score_map[i] = mo_origin->fov_map[i] & VISIBLE ? max_score : UINT16_MAX;
}
- free(fov_map);
struct MapObj * mo = world.map_objs;
for (; mo != NULL; mo = mo->next)
{