X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fai.c;h=1a296ce18ffc7038bed075d77da719be39d817ef;hb=d88ddfea1633a4d5220afa8b5ceefdf924ee06ce;hp=ba1db3842a1f2021b73088a7b5fbbea3be53ab25;hpb=0f015c3004d6c2282e84c34c31d10b952fefee20;p=plomrogue
diff --git a/src/server/ai.c b/src/server/ai.c
index ba1db38..1a296ce 100644
--- a/src/server/ai.c
+++ b/src/server/ai.c
@@ -67,9 +67,9 @@ static char get_dir_from_neighbors(char filter, struct Thing * t_eye,
/* Set (if possible) as "t_eye"'s command a move to the path to the path-wise
* nearest target that is not "t_eye" and fits criteria set by "filter". On
* success, return !0, else 0. Values for "filter":
- * "a": thing in FOV is animate, but of a type that is not "t_eye"'s, and
- * starts out weaker than it is; build path as avoiding things of "t_eye"'s
- * type
+ * "a": thing in FOV is below a certain distance, animate, but of a type that is
+ * not "t_eye"'s, and starts out weaker than it is; build path as avoiding
+ * things of "t_eye"'s type
* "f": neighbor cell (not inhabited by any animate thing) further away from
* animate thing not further than x steps away and in FOV and of a type
* that is not "t_eye"'s, and starts out stronger or as strong as "t_eye"
@@ -352,6 +352,10 @@ static char get_dir_from_neighbors(char filter, struct Thing * t_eye,
dir_to_nearest_target = 0; /* a certain */
} /* distance. */
}
+ else if ('a' == filter && 10 <= score_map[pos_i])
+ {
+ dir_to_nearest_target = 0;
+ }
return dir_to_nearest_target;
}