X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fai.c;h=5be48f3b7e00939ce19c2bbd5c2547dcaf68f91c;hb=c8841380b53dbd999061a8de399e71d5d8272fb0;hp=b761c6bbbc8039fd2ba75908228f3b006ed9bc8a;hpb=a0e8861d1f1cce921350803bf0499941cb708dec;p=plomrogue
diff --git a/src/server/ai.c b/src/server/ai.c
index b761c6b..5be48f3 100644
--- a/src/server/ai.c
+++ b/src/server/ai.c
@@ -5,7 +5,6 @@
#include /* uint8_t, uint16_t, uint32_t, UINT16_MAX */
#include /* free() */
#include "../common/try_malloc.h" /* try_malloc() */
-#include "field_of_view.h" /* VISIBLE */
#include "hardcoded_strings.h" /* s */
#include "thing_actions.h" /* get_thing_action_id_by_name() */
#include "things.h" /* struct Thing */
@@ -133,7 +132,7 @@ static char get_dir_to_nearest_enemy(struct Thing * t_origin)
for (i = 0; i < map_size; i++)
{
score_map[i] = UINT16_MAX;
- if (t_origin->fov_map[i] & VISIBLE && world.map.cells[i] == '.')
+ if ('.' == t_origin->mem_map[i])
{
score_map[i] = max_score;
}