X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fai.h;h=966edd5d8e66b31078bb7aadc80031be17d4eba5;hb=c89e7df6e7b6b64037b5b964e10a63ad38f86eb5;hp=27c105451ba73fe75457a5ed5aa7537884dffdeb;hpb=78351959c331d9c99851c883aabeca3bec9a3535;p=plomrogue
diff --git a/src/server/ai.h b/src/server/ai.h
index 27c1054..966edd5 100644
--- a/src/server/ai.h
+++ b/src/server/ai.h
@@ -19,7 +19,9 @@ struct Thing;
* type); if they see none, they will consume consumables in their inventory; if
* there are none, they will pick up any consumables they stand on; if they
* stand on none, they will move towards the next consumable they see or
- * remember on the map; if they see or remember none, they'll simply wait.
+ * remember on the map; if they see or remember none, they'll explore parts of
+ * the map unseen since ever or for at least one turn; if there is nothing to
+ * explore, they will simply wait.
*/
extern void ai(struct Thing * t);