X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Finit.c;h=aa5761cfff0cb40dbb5857209740d765f4e613df;hb=bc7f716bd4845e9660d904cad7b9f7d813e22541;hp=42ec699a921d067f237c7eb67c9bafaa78454463;hpb=fa0c416ccad4c4278813909ca1b799cd0600840c;p=plomrogue
diff --git a/src/server/init.c b/src/server/init.c
index 42ec699..aa5761c 100644
--- a/src/server/init.c
+++ b/src/server/init.c
@@ -26,7 +26,7 @@
#include "things.h" /* Thing, ThingType, free_things(), add_things(),
* get_thing_id_action_id_by_name()
*/
-#include "run.h" /* obey_msg(), io_loop() */
+#include "run.h" /* obey_msg(), io_loop(), record() */
#include "world.h" /* global world */
@@ -55,7 +55,7 @@ static void obey_lines_from_file(char * path, uint8_t record)
FILE * file = try_fopen(path, "r", __func__);
uint32_t linemax = textfile_width(file);
char * line = try_malloc(linemax + 1, __func__);
- while (NULL != try_fgets(line, linemax + 1, file, __func__))
+ while (try_fgets(line, linemax + 1, file, __func__))
{
if (strlen(line))
{
@@ -84,7 +84,7 @@ static void replay_game()
uint32_t linemax = textfile_width(file);
char * line = try_malloc(linemax + 1, __func__);
while ( world.turn < world.replay
- && NULL != try_fgets(line, linemax + 1, file, __func__))
+ && try_fgets(line, linemax + 1, file, __func__))
{
obey_msg(line, 0, 1);
err_line_inc();
@@ -112,7 +112,7 @@ static uint8_t world_cannot_be_made()
{
uint8_t player_will_be_generated = 0;
struct ThingType * tt;
- for (tt = world.thing_types; NULL != tt; tt = tt->next)
+ for (tt = world.thing_types; tt; tt = tt->next)
{
if (world.player_type == tt->id)
{
@@ -197,7 +197,7 @@ extern uint8_t remake_world()
free_things(world.things);
remake_map();
struct ThingType * tt;
- for (tt = world.thing_types; NULL != tt; tt = tt->next)
+ for (tt = world.thing_types; tt; tt = tt->next)
{
if (world.player_type == tt->id)
{
@@ -205,7 +205,7 @@ extern uint8_t remake_world()
break;
}
}
- for (tt = world.thing_types; NULL != tt; tt = tt->next)
+ for (tt = world.thing_types; tt; tt = tt->next)
{
if (world.player_type != tt->id)
{
@@ -213,7 +213,7 @@ extern uint8_t remake_world()
}
}
struct Thing * t;
- for (t = world.things; NULL != t; t = t->next)
+ for (t = world.things; t; t = t->next)
{
if (t->lifepoints)
{
@@ -257,4 +257,5 @@ extern void run_game()
}
err_line_zero();
io_loop();
+ record(NULL, 1);
}