X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fthings.c;h=7d0f62d9b19be98ab2da6d1a145887b529aa04a2;hb=3dedf6344c941891491773d1cc5d647aa664b218;hp=4097f61a65707fc01dfe07a11a7cfa77b65c8dbd;hpb=51aa064d49b98de950dbcd7b154fa73d5d2eb359;p=plomrogue
diff --git a/src/server/things.c b/src/server/things.c
index 4097f61..7d0f62d 100644
--- a/src/server/things.c
+++ b/src/server/things.c
@@ -28,11 +28,14 @@ struct NextAndId
+/* Free ThingsInMemory chain starting at "tm". */
+static void free_things_in_memory(struct ThingInMemory * tm);
+
/* To linked list of NextAndId structs (or rather structs whose start region is
* compatible to it) starting at "start", add newly allocated element of
* "n_size" and an ID that is either "id" or, if "id" is <= UINT8_MAX and >=
- * "id_start", get lowest ID for new thing ("struct_id"==0), thing type
- * ("struct_id"==1) or thing action ("struct_id"==2).
+ * "id_start", get lowest ID >= "start_id" and <= UINT8_MAX for new thing
+ * ("struct_id"=0), thing type ("struct_id"=1) or thing action ("struct_id"=2).
*/
static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id,
int16_t id, uint8_t struct_id,
@@ -40,6 +43,18 @@ static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id,
+static void free_things_in_memory(struct ThingInMemory * tm)
+{
+ if (NULL == tm)
+ {
+ return;
+ }
+ free_things_in_memory(tm->next);
+ free(tm);
+}
+
+
+
static struct NextAndId * add_to_struct_list(size_t n_size, uint8_t start_id,
int16_t id, uint8_t struct_id,
struct NextAndId ** start)
@@ -99,6 +114,7 @@ extern struct ThingType * add_thing_type(int16_t id)
&world.thing_types);
set_cleanup_flag(CLEANUP_THING_TYPES);
tt->name = strdup("(none)");
+ tt->corpse_id = tt->id;
return tt;
}
@@ -120,6 +136,19 @@ extern struct Thing * add_thing(int16_t id, uint8_t type, uint8_t y, uint8_t x)
+extern void add_thing_to_memory_map(struct Thing * t, uint8_t type,
+ uint8_t y, uint8_t x)
+{
+ struct ThingInMemory * tm=try_malloc(sizeof(struct ThingInMemory),__func__);
+ tm->type = type;
+ tm->pos.y = y;
+ tm->pos.x = x;
+ tm->next = t->t_mem;
+ t->t_mem = tm;
+}
+
+
+
extern void free_thing_actions(struct ThingAction * ta)
{
if (NULL == ta)
@@ -155,6 +184,8 @@ extern void free_things(struct Thing * t)
free_things(t->owns);
free_things(t->next);
free(t->fov_map);
+ free(t->mem_map);
+ free_things_in_memory(t->t_mem);
free(t);
if (t == world.things) /* So add_things()' NULL-delimited thing */
{ /* iteration loop does not iterate over */