X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fthings.h;fp=src%2Fserver%2Fthings.h;h=599d877ac2b858257480b8c09fd3aab0392971e0;hb=51aa064d49b98de950dbcd7b154fa73d5d2eb359;hp=6f7d124bc414e3af0e04701b5cc675bcd97944c3;hpb=13a59c560b0d5b89e02660a63d5e6307540b13f6;p=plomrogue diff --git a/src/server/things.h b/src/server/things.h index 6f7d124..599d877 100644 --- a/src/server/things.h +++ b/src/server/things.h @@ -53,7 +53,7 @@ struct ThingAction * s[S_CMD_WAIT], .func to actor_wait() and .effort to 1. If "id" is not >= 1 * and <= UINT8_MAX, use lowest unused id. Return thing action. */ -extern struct ThingAction * add_thing_action(int16_t id); +extern struct ThingAction * add_thing_action(uint8_t id); /* Add thing type of "id", with .corpse_id defaulting to "id" to * world.thing_types, .name to "(none)" and the remaining values to 0. If "id"