X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fserver%2Fworld.h;h=f895ff21a05674679f6d1781e3a5210a30331faa;hb=cdd22bc79aafb8261af4785f58425d8535e57a5b;hp=4318562ef437068cde27d908f35614420e8c0673;hpb=1452d43c6d7c89219cda91362da53ac8e4acb887;p=plomrogue diff --git a/src/server/world.h b/src/server/world.h index 4318562..f895ff2 100644 --- a/src/server/world.h +++ b/src/server/world.h @@ -1,4 +1,8 @@ /* src/server/world.h + * + * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3 + * or any later version. For details on its copyright, license, and warranties, + * see the file NOTICE in the root directory of the PlomRogue source package. * * Contains the World struct holding all game data together. */ @@ -31,10 +35,10 @@ struct World uint32_t seed_map; /* Map seed. */ uint16_t replay; /* Turn up to which to replay game. No replay if zero. */ uint16_t turn; /* Current game turn. */ - uint16_t last_update_turn; /* Last turn the .path_out file was updated. */ + uint8_t do_update; /* Update worldstate file if !0. */ + uint8_t exists; /* If !0, remake_world() has been run successfully. */ uint8_t player_type; /* Thing type that player will start as. */ uint8_t is_verbose; /* Should server send debugging info to stdout? */ - uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */ }; extern struct World world;