X-Git-Url: https://plomlompom.com/repos/foo.html?a=blobdiff_plain;f=src%2Fwincontrol.h;h=416cc91c40cd32a84cacdbe1ed3595e8ac24737f;hb=2c2521789dc5c8bb77eb36362d4244606f878420;hp=e78316007b9098fd1364daba272af9ba44b64cd5;hpb=98b3c95a0e8208d8f60f1d87047b3766ffa16608;p=plomrogue diff --git a/src/wincontrol.h b/src/wincontrol.h index e783160..416cc91 100644 --- a/src/wincontrol.h +++ b/src/wincontrol.h @@ -10,14 +10,15 @@ #include /* for uint8_t, int16_t */ +#include "keybindings.h" /* for KeyBiData struct */ struct Win; struct WinMeta; struct World; -/* Stores designated configuration of a window pointed to in it, and data used - * to manipulate said window in the "window configuration" view of it. +/* Stores a window's configuration (like geometry, keybindings) and a pointer to + * the respective Win struct itself. */ struct WinConf { @@ -32,6 +33,7 @@ struct WinConf uint8_t view; /* 0: use ->draw as Win->_draw; 1: use draw_winconf()*/ uint8_t height_type; /* both: 0: interpret ->height/->width as size in */ uint8_t width_type; /* positive cells; 1: as negative diff to max width */ + struct KeyBiData kb; /* the window's specific keybindings */ }; @@ -43,23 +45,23 @@ extern struct Win * get_win_by_id(struct World * world, char id); -/* Create/initialize (from config files)/free Winconf / Win structs. */ +/* Create/initialize (from config files)/free Winconf structs. */ extern void init_winconfs(struct World * world); extern void free_winconfs(struct World * world); extern void init_wins(struct World * world); -extern void free_wins(struct World * world); /* Toggle windows in world->wins in the order desribed by the first line of - * config/windows/toggled_win_order, wherein each character should correspond to - * one window the ID of which is found in world->winconf_ids. Unknown characters - * are silently ignored. + * config/windows/toggle_order_and_active, wherein each character should + * correspond to one window whose ID is found in world->winconf_ids. Unknown + * characters are silently ignored. The first character of the second line of + * the file is also read to determine which window to focus as active (but only + * if it fits the ID of a window thus toggled visible). */ -extern void sorted_wintoggle(struct World * world); +extern void sorted_wintoggle_and_activate(struct World * world); + -/* Reload windows in order and sizes defined in win config. */ -extern void reload_win_config(struct World * world); /* Save all window's configurations to their configuration files. */ extern void save_win_configs(struct World * world);