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Server: Minor refactoring of get_dir_to_nearest_target().
author
Christian Heller
<c.heller@plomlompom.de>
Sun, 1 Feb 2015 03:47:47 +0000
(
04:47
+0100)
committer
Christian Heller
<c.heller@plomlompom.de>
Sun, 1 Feb 2015 03:47:47 +0000
(
04:47
+0100)
src/server/ai.c
patch
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diff --git
a/src/server/ai.c
b/src/server/ai.c
index ae56cdb4e11c52ce43ea34ef97c82e8907143d0d..83ae79839afd643879769e1daa92acfa13a74000 100644
(file)
--- a/
src/server/ai.c
+++ b/
src/server/ai.c
@@
-205,11
+205,12
@@
static void init_score_map(char filter, uint16_t * score_map, uint32_t map_size,
static uint8_t get_dir_to_nearest_target(struct Thing * t_eye, char filter)
{
char dir_to_nearest_target = 0;
static uint8_t get_dir_to_nearest_target(struct Thing * t_eye, char filter)
{
char dir_to_nearest_target = 0;
- uint8_t run_i = 9 /* maximum mem depth age below never-explored */ + 1;
uint8_t mem_depth_char = ' ';
uint8_t mem_depth_char = ' ';
- while (run_i && ('s' == filter || seeing_thing(t_eye, filter)))
+ uint8_t run_i = 's' == filter ? 9 /* max explored mem depth age */ + 1 : 1;
+ while ( run_i && !dir_to_nearest_target
+ && ('s' == filter || seeing_thing(t_eye, filter)))
{
{
- run_i
= 's' != filter ? 0 : run_i - 1
;
+ run_i
--
;
uint32_t map_size = world.map.length * world.map.length;
uint16_t * score_map = try_malloc(map_size * sizeof(uint16_t),__func__);
init_score_map('s' == filter ? mem_depth_char : filter,
uint32_t map_size = world.map.length * world.map.length;
uint16_t * score_map = try_malloc(map_size * sizeof(uint16_t),__func__);
init_score_map('s' == filter ? mem_depth_char : filter,
@@
-235,7
+236,6
@@
static uint8_t get_dir_to_nearest_target(struct Thing * t_eye, char filter)
{
t_eye->command = get_thing_action_id_by_name(s[S_CMD_MOVE]);
t_eye->arg = dir_to_nearest_target;
{
t_eye->command = get_thing_action_id_by_name(s[S_CMD_MOVE]);
t_eye->arg = dir_to_nearest_target;
- run_i = 0;
}
}
return dir_to_nearest_target;
}
}
return dir_to_nearest_target;