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Client: More flexible server polling, shrink alertness on inactivity.
[plomrogue]
/
src
/
client
/
world.h
2014-12-07
Christian Heller
Client: More flexible server polling, shrink alertness...
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2014-12-06
Christian Heller
Client: Drop now redundant map centering systems.
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2014-12-06
Christian Heller
Add "look" mode to query things on any cell via new...
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2014-11-21
Christian Heller
Display stack of things player is standing on.
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2014-11-14
Christian Heller
Simplify queue reading/writing.
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2014-11-14
Christian Heller
Send log messages through server out file. Includes...
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2014-10-09
Christian Heller
License everything (GPL).
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2014-08-02
Christian Heller
Add auto-mapping / map memory.
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2014-07-08
Christian Heller
Client: Add auto-center of map on player each new turn...
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2014-05-14
Christian Heller
Unify Map struct common to server and client in src...
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2014-04-06
Christian Heller
Client: Fit interface_conf to new config file style...
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2014-03-17
Christian Heller
Re-wrote large parts of the server client architecture...
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2014-03-10
Christian Heller
Removed scoring.
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2014-02-05
Christian Heller
Some code-internal restructuring following the assumpti...
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2014-02-05
Christian Heller
Added diagonal movement, with a 1.4 penalty.
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2014-01-28
Christian Heller
Client: Added checks / syntax validation for config...
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2014-01-25
Christian Heller
Client: Save commands config file path in world struct.
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2014-01-25
Christian Heller
Client: Renamed some world members, commented world...
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2014-01-25
Christian Heller
Merged Win and WinConf structs, windows.h and wincontro...
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2014-01-23
Christian Heller
Merged world.wmeta and world.winconf_db into world...
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2014-01-23
Christian Heller
Read interface config from one file (which can be set...
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2014-01-22
Christian Heller
Handle SIGWINCH signals via reset_windows().
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2014-01-21
Christian Heller
MAJOR re-write. Split plomrogue into a server and a...
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