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Update SERVER_COMMANDS info on T_ID, TA_ID, TT_ID.
[plomrogue] / src / server / field_of_view.c
2015-03-08 Christian HellerServer/C: Don't update map memory on WORLD_ACTIVE command.
2015-02-08 Christian HellerMinor code re-styling.
2015-01-30 Christian HellerServer/AI: Explore map for (long-time) unexplored cells.
2015-01-27 Christian HellerServer: Refactoring of initialization of empty maps.
2014-12-07 Christian HellerServer: Decouple update_map_memory() and build_fov_map...
2014-10-09 Christian HellerLicense everything (GPL).
2014-09-13 Christian HellerServer: Make code in build_fov_map() slightly less...
2014-09-02 Christian HellerServer: Add explanatory comments to build_fov_map().
2014-09-02 Christian HellerServer: Improve readability of build_fov_map() code.
2014-08-22 Christian HellerServer: Refactor, remove yx_uint8 module.
2014-08-22 Christian HellerServer: Remove unneeded library includes.
2014-08-21 Christian HellerServer: Refactor yx_uint8 moving; handle actors hitting...
2014-08-21 Christian HellerServer: Remove superfluous variable in build_fov_map().
2014-08-17 Christian HellerRemove redundant uses of NULL.
2014-08-17 Christian HellerServer: Add inanimate things to map memory, integrate...
2014-08-13 Christian HellerServer: Minor field of view code simplifications.
2014-08-13 Christian HellerServer: Replace unnecessary bitwise operations with...
2014-08-06 Christian HellerServer: Make FOV algorithm symmetrical.
2014-08-02 Christian HellerAdd auto-mapping / map memory.
2014-08-01 Christian HellerServer: Reduce malloc() calls in FOV generation.
2014-07-30 Christian HellerServer: Refactor writing of field of view to Thing...
2014-07-23 Christian HellerServer: Remove barely used and not very useful yx_to_ma...
2014-07-23 Christian HellerUse not f_name variable but __func__, standardize funct...
2014-07-07 Christian HellerServer: Fix FOV generation bug (bad wrapping of shadow...
2014-07-07 Christian HellerServer: Fix bugs in map and FOV generation on large...
2014-07-07 Christian HellerServer: New field of view algorithm, much faster and...
2014-06-20 Christian HellerServer: Internally, rename "map object" stuff to "thing...
2014-05-14 Christian HellerMaps are always squares, therefore define only their...
2014-05-14 Christian HellerFix non-initializations that are detected as errors...
2014-05-14 Christian HellerServer: Remove uncommented lines.
2014-05-13 Christian HellerServer: Add ENEMY_FOV option (default: off) to force...
2014-05-13 Christian HellerAdd (crude) field of view to player's view of map.