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Client: Minor variable renaming.
[plomrogue]
/
src
/
2014-11-13
Christian Heller
Client: Minor variable renaming.
tree
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commitdiff
2014-11-13
Christian Heller
Server: In get_message_from_queue(), retry if 1st chunk...
tree
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commitdiff
2014-11-13
Christian Heller
Client: Rename read_world() to more precise read_worlds...
tree
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commitdiff
2014-11-13
Christian Heller
Client: Abort test_ping_pong() earlier when server...
tree
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commitdiff
2014-11-13
Christian Heller
Server: Don't continue turn after player has died.
tree
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commitdiff
2014-11-13
Christian Heller
Server: Minor data type fix.
tree
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commitdiff
2014-11-13
Christian Heller
Client: Remove unused "active window's keys" window...
tree
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commitdiff
2014-11-13
Christian Heller
Server: Fix critical bug that stems from omission of...
tree
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commitdiff
2014-11-07
Christian Heller
Server: Add critical bug to TODO.
tree
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commitdiff
2014-11-07
Christian Heller
Client: In window geometry config, show available keys.
tree
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commitdiff
2014-11-07
Christian Heller
Client: Repair wrong messages in window geometry config...
tree
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commitdiff
2014-11-07
Christian Heller
Client: Minor code styling issue.
tree
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commitdiff
2014-11-07
Christian Heller
Client: Restructure passing of keybinding manipulation...
tree
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commitdiff
2014-11-07
Christian Heller
Client: Further simplify display of available keybindings.
tree
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commitdiff
2014-11-07
Christian Heller
Client: Simplify display of available keybindings.
tree
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commitdiff
2014-10-28
Christian Heller
Server: meta command STACK to list item stack below...
tree
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commitdiff
2014-10-23
Christian Heller
Server: Don't proliferate things on map cells inhabited...
tree
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commitdiff
2014-10-15
Christian Heller
Server: Skip redundant tests in try_thing_proliferation().
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commitdiff
2014-10-15
Christian Heller
Fix code line lengths.
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commitdiff
2014-10-15
Christian Heller
Server: New command TT_PROLIFERATE sets chance for...
tree
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commitdiff
2014-10-09
Christian Heller
Server/AI: Correct variable name.
tree
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commitdiff
2014-10-09
Christian Heller
Server: Correct AI description.
tree
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commitdiff
2014-10-09
Christian Heller
License everything (GPL).
tree
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commitdiff
2014-09-13
Christian Heller
Server: Make code in build_fov_map() slightly less...
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor simplifcation of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor simplification of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor optimization of mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor improvements to mv_yx_in_dir_legal().
tree
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commitdiff
2014-09-06
Christian Heller
Server: Minor refactoring.
tree
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commitdiff
2014-09-03
Christian Heller
Server: Don't do two tests where one suffices.
tree
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commitdiff
2014-09-03
Christian Heller
Server: In mv_yx_in_dir_wrap(), test for excess wrapping.
tree
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commitdiff
2014-09-03
Christian Heller
Server: Minor function renaming.
tree
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commitdiff
2014-09-02
Christian Heller
Server: Add explanatory comments to build_fov_map().
tree
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commitdiff
2014-09-02
Christian Heller
Server: Improve readability of build_fov_map() code.
tree
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commitdiff
2014-08-22
Christian Heller
Server: Some refactoring.
tree
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commitdiff
2014-08-22
Christian Heller
Server: In actor_move() avoid illegal world.map.cells...
tree
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commitdiff
2014-08-22
Christian Heller
Server: Refactor, remove yx_uint8 module.
tree
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commitdiff
2014-08-22
Christian Heller
Server: Remove unneeded library includes.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Remove unneeded yx_uint8_cmp() function.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Minor refactoring, removal of unneeded is_passa...
tree
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commitdiff
2014-08-21
Christian Heller
Server: Refactor yx_uint8 moving; handle actors hitting...
tree
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commitdiff
2014-08-21
Christian Heller
Add to TODO.
tree
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commitdiff
2014-08-21
Christian Heller
Server: Remove superfluous variable in build_fov_map().
tree
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commitdiff
2014-08-17
Christian Heller
Server: Free memorized things on map upon actor death.
tree
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commitdiff
2014-08-17
Christian Heller
Server: Fix typo in T_MEMTHING string.
tree
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commitdiff
2014-08-17
Christian Heller
Remove redundant uses of NULL.
tree
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commitdiff
2014-08-17
Christian Heller
Server: Add inanimate things to map memory, integrate...
tree
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commitdiff
2014-08-16
Christian Heller
Server: Minor code-stylistic corrections.
tree
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commitdiff
2014-08-16
Christian Heller
Server: Always display consumables on top of stack...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Search for consumables if no urgent enemy...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Fix bug in standing-on-consumable test.
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Pick up consumable if standing on it and...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Consume nutritious items if no enemies are...
tree
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commitdiff
2014-08-16
Christian Heller
Server/AI: Check for visibility of enemies before build...
tree
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commitdiff
2014-08-13
Christian Heller
Server: Minor field of view code simplifications.
tree
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commitdiff
2014-08-13
Christian Heller
Server: Replace unnecessary bitwise operations with...
tree
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commitdiff
2014-08-06
Christian Heller
Server: Make FOV algorithm symmetrical.
tree
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commitdiff
2014-08-03
Christian Heller
Server: Ensure that AI does not move towards enemies...
tree
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commitdiff
2014-08-03
Christian Heller
Server: Improve comment description on dijkstra_map().
tree
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commitdiff
2014-08-03
Christian Heller
Client: Scrolling toggles player auto-focus off.
tree
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commitdiff
2014-08-03
Christian Heller
Add command to let the AI decide player's next move.
tree
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commitdiff
2014-08-03
Christian Heller
Client: Fix memory leak.
tree
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commitdiff
2014-08-03
Christian Heller
Update comment info on macros needed for snprintf().
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commitdiff
2014-08-03
Christian Heller
Server: Only write record and save file if 15 seconds...
tree
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commitdiff
2014-08-02
Christian Heller
Server: Fix minor dependency issue.
tree
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commitdiff
2014-08-02
Christian Heller
Add auto-mapping / map memory.
tree
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commitdiff
2014-08-01
Christian Heller
Server: Reduce malloc() calls in FOV generation.
tree
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commitdiff
2014-08-01
Christian Heller
Server: Minor optimization of pathfinding algorithm.
tree
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commitdiff
2014-07-30
Christian Heller
Server: Refactor writing of field of view to Thing...
tree
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commitdiff
2014-07-30
Christian Heller
Server: Slightly simplify command parsing.
tree
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commitdiff
2014-07-30
Christian Heller
Server: Remove some weird debugging code leftovers.
tree
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commitdiff
2014-07-29
Christian Heller
Server: Remove superfluous empty line in code.
tree
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commitdiff
2014-07-29
Christian Heller
Server: Make actors enemy-pathfinding travel around...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy handling of ID sizes in TT_ID/TA_ID...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Rename thing, thing type and thing action selec...
tree
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy initialization of new thing types.
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commitdiff
2014-07-24
Christian Heller
Server: Fix buggy evaluation of THING_ACTION id argument.
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commitdiff
2014-07-23
Christian Heller
Server: Ensure THING_ACTION command fails on argument 0.
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commitdiff
2014-07-23
Christian Heller
Server: Always delete worldstate file when world is...
tree
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commitdiff
2014-07-23
Christian Heller
Server: Remove barely used and not very useful yx_to_ma...
tree
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commitdiff
2014-07-23
Christian Heller
Use not f_name variable but __func__, standardize funct...
tree
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commitdiff
2014-07-13
Christian Heller
Minor code beautifications.
tree
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commitdiff
2014-07-13
Christian Heller
Server: Read in former "config" data as normal server...
tree
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commitdiff
2014-07-11
Christian Heller
Use direction names instead of numbers in player move...
tree
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commitdiff
2014-07-10
Christian Heller
Client: Send no arguments for commands where the server...
tree
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commitdiff
2014-07-10
Christian Heller
Server: Expect (but don't force) some player commands...
tree
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commitdiff
2014-07-10
Christian Heller
Server: Simplify rule for when to update worldstate...
tree
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commitdiff
2014-07-09
Christian Heller
Alarm about / don't start on finding temp file filesavi...
tree
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commitdiff
2014-07-09
Christian Heller
Refactor atomic writing to atomic_write_start() + atomi...
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commitdiff
2014-07-09
Christian Heller
Server: Remove memory leak in save_world().
tree
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commitdiff
2014-07-09
Christian Heller
Server: Atomify the savefile writing.
tree
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commitdiff
2014-07-09
Christian Heller
Server: Merge duplicate string literals of "sprintf()".
tree
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commitdiff
2014-07-09
Christian Heller
Server: Fix hardcoded_strings enum naming bug.
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commitdiff
2014-07-09
Christian Heller
Server: Start hardcoded_strings s's enum names with...
tree
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commitdiff
2014-07-09
Christian Heller
Test return values of _all_ *printf() calls.
tree
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commitdiff
2014-07-09
Christian Heller
Replace uses of variable-length arrays with try_malloc...
tree
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commitdiff
2014-07-08
Christian Heller
Client: Fix horizontal wobbliness of auto-centering...
tree
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commitdiff
2014-07-08
Christian Heller
Server: Limit size of backlog to 3000 chars plus newest...
tree
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commitdiff
2014-07-08
Christian Heller
Client: Add auto-center of map on player each new turn...
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commitdiff
2014-07-07
Christian Heller
Server: Fix FOV generation bug (bad wrapping of shadow...
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commitdiff
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