From cb0222ecde89fb31670790144fd2cc3183353ba6 Mon Sep 17 00:00:00 2001 From: Christian Heller Date: Tue, 10 Mar 2015 20:03:05 +0100 Subject: [PATCH] Fix another actor_move string building bug. --- roguelike-server | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/roguelike-server b/roguelike-server index 0a44ee6..fcdf0ff 100755 --- a/roguelike-server +++ b/roguelike-server @@ -632,7 +632,7 @@ def actor_move(t): ".\n") elif 0 == hit_id: hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - strong_write(io_db["file_out"], "LOG " + hitter + + strong_write(io_db["file_out"], "LOG " + hitter_name + " wounds you.\n") decrement_lifepoints(world_db["Things"][hit_id]) return -- 2.30.2