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Dead shoggoths corpse to "magic meat" that can now be "used" i.e. consumed for hitpoi...
2013-11-09
Christian Heller
Dead shoggoths corpse to "magic meat" that can now...
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2013-11-09
Christian Heller
Removed if-redundancy in get_drawfunc_by_char().
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2013-11-09
Christian Heller
More consistent code styling whitespace rules.
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2013-11-09
Christian Heller
Reduced code complexity by stronger integrating windows...
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2013-11-06
Christian Heller
Strongly simplified / standardized user action interfaces.
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2013-11-05
Christian Heller
Removed redundancy between record_control() and player_contr...
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2013-11-05
Christian Heller
Made get_name_to_keycode() code a little less ugly...
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2013-11-02
Christian Heller
Made single World struct a global variable, fitted...
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2013-10-29
Christian Heller
Not very elegant solution to bug of appropriate inventory...
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2013-10-28
Christian Heller
Minor comment fixing.
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2013-10-28
Christian Heller
Don't use ncurses windows besides the virtual screen...
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2013-10-21
Christian Heller
More precise description of what draw_text_from_bottom...
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2013-10-21
Christian Heller
Overhauled large parts of window system to universalize...
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2013-10-11
Christian Heller
Corrected mix up of width and hight in window geometry...
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2013-10-07
Christian Heller
Added primitive inventory system. Any objects may now...
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2013-10-02
Christian Heller
Changed the way the end of the map object list is identified.
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2013-09-26
Christian Heller
Fixed README typo.
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2013-09-26
Christian Heller
New animate map objects are never placed on a square...
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2013-09-26
Christian Heller
The player is now a map object like any other. All...
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2013-09-25
Christian Heller
Fixed referencing non-tracked map object definitions...
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2013-09-25
Christian Heller
Simplified adding new objects to map.
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2013-09-23
Christian Heller
Corrected line lengths.
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2013-09-23
Christian Heller
Re-wrote map object system to use same structs for...
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2013-09-19
Christian Heller
Minor refactoring of meta_control().
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2013-09-19
Christian Heller
Unified (and heavily re-factored) (un-)loading/saving...
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2013-09-19
Christian Heller
Individual map objects are now identified by unique...
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2013-09-17
Christian Heller
Added appropriate inventory window config file.
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2013-09-17
Christian Heller
Added dummy inventory window.
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2013-09-17
Christian Heller
Center map on player at game start.
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2013-09-17
Christian Heller
Changed default keybindings.
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2013-09-17
Christian Heller
Also save active window selection in windows config.
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2013-09-17
Christian Heller
Re-modelled draw_kb_view() on draw_titled_keybinding_list...
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2013-09-17
Christian Heller
New window "Available keys" shows keybindings available...
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2013-09-15
Christian Heller
Strongly overhauled keybinding managemment. Window...
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2013-09-13
Christian Heller
Made keybindings array into linked list; on the way...
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2013-09-08
Christian Heller
Added anti-hardcoding todo.
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2013-09-08
Christian Heller
Fixed memory handling bug.
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2013-09-08
Christian Heller
Corrected comment spellings and line lengths in code.
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2013-09-08
Christian Heller
All members of structs Win and WinMeta are now officially...
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2013-09-08
Christian Heller
Silently ignore characters in config/windows/toggle_order...
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2013-09-08
Christian Heller
Improved error message precision in init_winconf_from_file().
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2013-09-08
Christian Heller
Repaired erroneous previous commit and added check...
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2013-09-08
Christian Heller
Windows are no longer hardcoded. Winconf files now...
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2013-09-08
Christian Heller
Removed unneeded function; also some minor comment...
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2013-09-08
Christian Heller
Simplified window configuration view.
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2013-09-05
Christian Heller
Heavy refactoring of all file I/O and some memory handling...
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2013-09-04
Christian Heller
Moved textfile_sizes() to readwrite library.
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2013-09-04
Christian Heller
Improved and defined more precisely textfile_sizes().
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2013-09-04
Christian Heller
Removed some superfluous calloc()/malloc() calls.
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2013-09-04
Christian Heller
Mostly cosmetic changes to various file reading/writing...
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2013-09-03
Christian Heller
Coupled create_winconfs() and init_winconfs() that...
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2013-09-03
Christian Heller
Corrected off-by-one error in windows.c:refit_pad(...
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2013-09-02
Christian Heller
Window configuration can now be saved; and edited in...
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2013-09-01
Christian Heller
Heavily re-structured initialization of windows and...
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2013-08-31
Christian Heller
Fixed bug that freed non-existing map objects, triggered...
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2013-08-31
Christian Heller
Fixed bug that reset turn number to 1 on each savefile...
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2013-08-31
Christian Heller
Fixed off-by-one error encountered while changing default...
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2013-08-31
Christian Heller
New command: type Z to reload default window configuration...
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2013-08-31
Christian Heller
Improved error handling, more error catching, error...
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2013-08-31
Christian Heller
Moved freeing of winmeta into windows library.
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2013-08-31
Christian Heller
Improved windows cleaning up: free win_meta, ncurses...
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2013-08-31
Christian Heller
While adding cleaning up / freeing of map objects,...
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2013-08-30
Christian Heller
Remove debugging code that prohibited the game from...
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2013-08-30
Christian Heller
At clean-up, free memory of map object definitions...
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2013-08-30
Christian Heller
Moved allocation and freeing of Win structs into windows...
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2013-08-30
Christian Heller
Corrected window title creation.
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2013-08-30
Christian Heller
Cleaned up memory allocation by Win initialization.
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2013-08-30
Christian Heller
Added memory sanitation TODO.
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2013-08-29
Christian Heller
Added a forgotten free().
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2013-08-29
Christian Heller
Clean up memory allocated for Win structs.
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2013-08-29
Christian Heller
Also read window title from config/windows/ files....
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2013-08-29
Christian Heller
Moved window configuration files into their own config...
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2013-08-29
Christian Heller
Read in initial window sizes from files below config/.
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2013-08-29
Christian Heller
Negative values may now be passed to init_win() for...
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2013-08-29
Christian Heller
Pass height=0 to init_win() to make window as wide...
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2013-08-29
Christian Heller
Added file config/toggle_win_order.
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2013-08-29
Christian Heller
Read default order of windows from file config/toggle_win_order.
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2013-08-29
Christian Heller
Moved several windows control functions from misc library...
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2013-08-29
Christian Heller
Let's see if this provides better pseudo-randomness.
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2013-08-29
Christian Heller
Updated README on default keybindings.
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2013-08-29
Christian Heller
Use command IDs from command DB as what is recorded...
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2013-08-29
Christian Heller
Commands are now to be managed by a Command DB, not...
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2013-08-28
Christian Heller
Moved config files into config/ directory.
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2013-08-28
Christian Heller
Corrected includes in main.c
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2013-08-28
Christian Heller
All control action is moved from main() to the control...
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2013-08-28
Christian Heller
Some cleaning up and comments added to outsourcing...
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2013-08-28
Christian Heller
Moved meta_keys() into new library "control" to soon...
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2013-08-28
Christian Heller
Simplified meta_keys() interface by managing all windows...
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2013-08-28
Christian Heller
Fixed bug that corrupted record files.
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2013-08-27
Christian Heller
Improved comments.
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2013-08-27
Christian Heller
Improved comments.
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2013-08-27
Christian Heller
Re-wrote draw_info_win() to be more flexible in allocating...
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2013-08-27
Christian Heller
Player earns a score by killing enemies.
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2013-08-27
Christian Heller
Use strtok() to tokenize "def" file entries.
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2013-08-27
Christian Heller
Killed monsters evolve into corpse items.
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2013-08-27
Christian Heller
Repaired last commit and provided more consistent variable...
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2013-08-27
Christian Heller
Re-factored move_player().
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2013-08-27
Christian Heller
Refactored move_monster().
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2013-08-27
Christian Heller
Uise uint32_t to test for a value going beyond UINT16_MAX.
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2013-08-26
Christian Heller
Improved error description in windows library.
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