2015-09-16 |
Christian Heller | Add beginnings of Python client.
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2015-09-14 |
Christian Heller | Add basic plugin infrastructure.
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2015-09-09 |
Christian Heller | Make log messages more expressive, remove never-called...
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2015-09-09 |
Christian Heller | Add forgiving checks for player mistakes.
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2015-09-09 |
Christian Heller | Redo AI.
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2015-09-09 |
Christian Heller | Client: Slightly grow wait time in test_and_poll_server().
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2015-09-09 |
Christian Heller | Better integration of eat cost vs. eat gain in all...
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2015-09-08 |
Christian Heller | get_nventory_slot_to_consume(t): Eat anything if deep...
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2015-09-08 |
Christian Heller | Use dedicated log() for all log messages.
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2015-09-08 |
Christian Heller | Enhance sanity of get_inventory_slot_to_consume.
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2015-09-08 |
Christian Heller | Fix bug in standing_on_food() (returned True on items...
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2015-09-08 |
Christian Heller | Improve try_healing() chance.
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2015-09-08 |
Christian Heller | Simplify hungering / over-eating, depend on TT_LIFEPOINTS...
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2015-09-08 |
Christian Heller | In hunger(), correct log messages on actually over...
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2015-09-05 |
Christian Heller | Define stack order by thing type id order (highest...
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2015-09-05 |
Christian Heller | Server: Fix determinism bug in thingproliferation.
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2015-09-05 |
Christian Heller | Client: Fix log window drawing bug (too small winmap...
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2015-09-01 |
Christian Heller | Fix memory map not updating world map terrain when...
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2015-09-01 |
Christian Heller | In actor_move(), don't test target cell passability...
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2015-09-01 |
Christian Heller | Replace TT_CONSUMABLE with more general TT_TOOL (type...
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2015-09-01 |
Christian Heller | Allow greater TT_PROLIFERATE values.
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2015-09-01 |
Christian Heller | More helpfulness on how to start over in a new game...
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2015-09-01 |
Christian Heller | Update documentation.
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2015-09-01 |
Christian Heller | Add log_help(), short usage info set to log on server...
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2015-09-01 |
Christian Heller | turn_over(): hunger() before Thing action, so no suicide...
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2015-09-01 |
Christian Heller | Improve input validation in command_worldactive().
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2015-09-01 |
Christian Heller | Handle cases where game / server starts on dead player.
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2015-09-01 |
Christian Heller | Rename remake_map() to make_map().
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2015-09-01 |
Christian Heller | Fix map invalidation in command_maplength().
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2015-09-01 |
Christian Heller | Save world map in savefile, generate only on MAKE_WORLD...
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2015-08-31 |
Christian Heller | Output message about inability to set world active.
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2015-08-31 |
Christian Heller | Update SERVER_COMMANDS documentation.
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2015-08-31 |
Christian Heller | Ignore lowercase-starting (= player) commands when...
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2015-08-31 |
Christian Heller | Re-insert map existence check in command_worldactive().
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2015-08-31 |
Christian Heller | Don't save non-active world.
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2015-08-31 |
Christian Heller | Simplify and optimizing Thing proliferation rules.
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2015-08-31 |
Christian Heller | Minor optimization in update_map_memory().
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2015-08-26 |
Christian Heller | Let actor_pick_up pick up most nutritious Thing as...
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2015-08-26 |
Christian Heller | Let dying actors drop their things.
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2015-08-26 |
Christian Heller | Fix replay mode overwriting save file on quit.
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2015-08-26 |
Christian Heller | Fix string building bug in actor_move().
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2015-08-26 |
Christian Heller | Fix save_world() bug.
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2015-08-26 |
Christian Heller | Remove log messages about actions the player is not...
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2015-08-26 |
Christian Heller | Server: Minor stylistic/cosmetic improvements to update_map_...
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2015-08-26 |
Christian Heller | Minor formatting improvement.
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2015-08-26 |
Christian Heller | More informative outsourcing notes.
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2015-08-26 |
Christian Heller | Remove unused variable.
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2015-08-26 |
Christian Heller | Fix typo in comment.
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2015-08-26 |
Christian Heller | Apply PEP8.
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2015-08-26 |
Christian Heller | Document all outsourcings from Python to C.
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2015-08-26 |
Christian Heller | Further server optimization by outsourcing to libplomrogue.
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2015-08-26 |
Christian Heller | Update TODO.
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2015-08-26 |
Christian Heller | Optimize Dijkstra map algorithm.
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2015-08-26 |
Christian Heller | More lenient python3 existence test.
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2015-08-25 |
Christian Heller | Update notes on requirements, portability, dependencies...
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2015-08-25 |
Christian Heller | Drop gcc-specific compiler flags when gcc used is just...
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2015-08-25 |
Christian Heller | Make erle's redo-ifchange more portable, let's see...
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2015-08-25 |
Christian Heller | Update in erlehmann's redo scripts.
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2015-08-25 |
Christian Heller | Explicitely call python3 in wrapper script, don't trust...
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2015-08-25 |
Christian Heller | Fix bug that created None id'd things in new worlds.
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2015-08-25 |
Christian Heller | Add user-friendly safeguards against running with unmet...
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2015-08-25 |
Christian Heller | Update/improve tests for lack of compiled files to...
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2015-08-25 |
Christian Heller | Further changes/fixes to the build system / file system...
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2015-08-25 |
Christian Heller | Update testing script to stomach previous commit's...
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2015-08-25 |
Christian Heller | Remove C variant of server, redefine build system to...
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2015-08-25 |
Christian Heller | Server/py: Remove superfluous line.
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2015-08-25 |
Christian Heller | Write worldstate sans atomicity deletion,for less outage...
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2015-08-25 |
Christian Heller | Fix comment typo.
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2015-08-25 |
Christian Heller | Ensure equal data is written in equal command order...
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2015-08-25 |
Christian Heller | Abolish upper ID limits.
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2015-08-25 |
Christian Heller | Rename and improve testing script.
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2015-03-09 |
Christian Heller | Server/py: Further optimizations by putting stuff into...
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2015-03-09 |
Christian Heller | Server/py: Remove unnecessary libpr restype / argtype...
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2015-03-09 |
Christian Heller | libplomrogue: Remove outcommented code.
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2015-03-09 |
Christian Heller | Server/py: Optimize init_score_map().
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2015-03-09 |
Christian Heller | Remove redundant flag in testing script.
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2015-03-09 |
Christian Heller | Server/py: Optimize update_map_memory().
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2015-03-09 |
Christian Heller | Add GPL note to Python server.
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2015-03-08 |
Christian Heller | Server/py: Use -O3 for libplomrogue.
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2015-03-08 |
Christian Heller | Add Python server testing script.
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2015-03-08 |
Christian Heller | Server/py: Allow working with non-default save file.
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2015-03-08 |
Christian Heller | Server/py: Make executable with #!/usr/bin/python3.
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2015-03-08 |
Christian Heller | Build script: *Always* build libplomrogue, mtime check...
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2015-03-08 |
Christian Heller | Server/C: Set same server dir mode as Python variant...
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2015-03-08 |
Christian Heller | Server/C: Re-order savefile to easen comparisons with...
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2015-03-08 |
Christian Heller | Server/C: Don't update map memory on WORLD_ACTIVE command.
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2015-03-08 |
Christian Heller | Server/C: In parse_palyer_command_0arg, don't set zero...
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2015-03-08 |
Christian Heller | Server/C: In actor_use(), don't directly add nutrition...
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2015-03-08 |
Christian Heller | Server/C: In actor_pick(), pick highest ID'd item in...
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2015-03-08 |
Christian Heller | Server/C: Fix bug of ignoring wait set by get_dir_from_neigh...
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2015-03-08 |
Christian Heller | Server/py: Use different record file name to support...
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2015-03-08 |
Christian Heller | Server/py: Fix file name bug in startup wrapper script.
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2015-03-08 |
Christian Heller | Server/py: Add startup wrappers supporting Python variant.
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2015-03-08 |
Christian Heller | Use heavier world config as default.
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2015-03-08 |
Christian Heller | Server/py: Integrate libplomrogue building into current...
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2015-03-08 |
Christian Heller | Server/py: Remove superfluous os.fsync().
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2015-03-08 |
Christian Heller | Server/py: Make sure worldstate file is deleted on...
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2015-03-08 |
Christian Heller | Server/py: Make verbosity optional.
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2015-03-08 |
Christian Heller | Server/py: Also optimize record file writing.
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2015-03-08 |
Christian Heller | Server/py: Only save game world every 15 seconds.
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