char * read_buf = try_malloc(linemax + 1, f_name);
world.turn = read_value_from_line(read_buf, linemax, file);
world.player_score = read_value_from_line(read_buf, linemax, file);
char * read_buf = try_malloc(linemax + 1, f_name);
world.turn = read_value_from_line(read_buf, linemax, file);
world.player_score = read_value_from_line(read_buf, linemax, file);