- struct Win win_keys = init_win(&win_meta, "Keys",
- 0, 29, &world, draw_keys_win);
+ struct Win win_keys = init_win(&win_meta,
+ "Keys", 0, 29, &world, draw_keys_win);
+ struct Win win_info = init_win(&win_meta,
+ "Info", 3, 20, &world, draw_info_win);
+ struct Win win_log = init_win(&win_meta,
+ "Log", -4, 20, &world, draw_log_win);
+ struct Win win_map = init_win(&win_meta,
+ "Map", 0, -51, &world, draw_map_win);