struct MonsterDef * monster_def; /* Pointer to the monster definitions. */
struct Monster * monster; /* Pointer to the monsters' data. */
struct Player * player; /* Pointer to the player data. */
struct MonsterDef * monster_def; /* Pointer to the monster definitions. */
struct Monster * monster; /* Pointer to the monsters' data. */
struct Player * player; /* Pointer to the player data. */