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Made single World struct a global variable, fitted a lot of code to this change,...
[plomrogue]
/
src
/
map.h
diff --git
a/src/map.h
b/src/map.h
index 8dfe4461320aa3e2e4547bb63fed62b17dac13fc..7cc9871abdc341e5affec55d3ed6bd8430fb8e02 100644
(file)
--- a/
src/map.h
+++ b/
src/map.h
@@
-6,10
+6,7
@@
#ifndef MAP_H
#define MAP_H
#ifndef MAP_H
#define MAP_H
-
-
#include "yx_uint16.h" /* for yx_uint16 and dir enums */
#include "yx_uint16.h" /* for yx_uint16 and dir enums */
-struct MapObj;
struct Win;
struct Win;
@@
-35,7
+32,7
@@
extern struct Map init_map();
/* Try to change the view center of map "win" of "map_size" into dir "d". */
/* Try to change the view center of map "win" of "map_size" into dir "d". */
-void map_scroll(struct Win * win, struct yx_uint16 map_size, enum dir d);
+
extern
void map_scroll(struct Win * win, struct yx_uint16 map_size, enum dir d);