-
-
-
-extern unsigned char meta_keys(int key, struct World * world,
- struct WinMeta * win_meta,
- struct Win * win_keys,
- struct Win * win_map,
- struct Win * win_info,
- struct Win * win_log)
-{
- if (key == get_action_key(world->keybindings, "quit"))
- {
- return 1;
- }
- else if (key == get_action_key(world->keybindings, "scroll pad right"))
- {
- scroll_pad (win_meta, '+');
- }
- else if (key == get_action_key(world->keybindings, "scroll pad left"))
- {
- scroll_pad (win_meta, '-');
- }
- else if (key == get_action_key(world->keybindings, "toggle keys window"))
- {
- toggle_window(win_meta, win_keys);
- }
- else if (key == get_action_key(world->keybindings, "toggle map window"))
- {
- toggle_window(win_meta, win_map);
- }
- else if (key == get_action_key(world->keybindings, "toggle info window"))
- {
- toggle_window(win_meta, win_info);
- }
- else if (key == get_action_key(world->keybindings, "toggle log window"))
- {
- toggle_window(win_meta, win_log);
- }
- else if (key == get_action_key(world->keybindings, "cycle forwards"))
- {
- cycle_active_win(win_meta, 'n');
- }
- else if (key == get_action_key(world->keybindings, "cycle backwards"))
- {
- cycle_active_win(win_meta, 'p');
- }
- else if (key == get_action_key(world->keybindings, "shift forwards"))
- {
- shift_active_win(win_meta, 'f');
- }
- else if (key == get_action_key(world->keybindings, "shift backwards"))
- {
- shift_active_win(win_meta, 'b');
- }
- else if (key == get_action_key(world->keybindings, "grow horizontally"))
- {
- growshrink_active_window(win_meta, '*');
- }
- else if (key == get_action_key(world->keybindings, "shrink horizontally"))
- {
- growshrink_active_window(win_meta, '_');
- }
- else if (key == get_action_key(world->keybindings, "grow vertically"))
- {
- growshrink_active_window(win_meta, '+');
- }
- else if (key == get_action_key(world->keybindings, "shrink vertically"))
- {
- growshrink_active_window(win_meta, '-');
- }
- else if (key == get_action_key(world->keybindings, "save keys"))
- {
- save_keybindings(world);
- }
- else if (key == get_action_key(world->keybindings, "keys nav up"))
- {
- keyswin_move_selection (world, 'u');
- }
- else if (key == get_action_key(world->keybindings, "keys nav down"))
- {
- keyswin_move_selection (world, 'd');
- }
- else if (key == get_action_key(world->keybindings, "keys mod"))
- {
- keyswin_mod_key (world, win_meta);
- }
- else if (key == get_action_key(world->keybindings, "map up"))
- {
- map_scroll (world->map, NORTH, win_map->frame.size);
- }
- else if (key == get_action_key(world->keybindings, "map down"))
- {
- map_scroll (world->map, SOUTH, win_map->frame.size);
- }
- else if (key == get_action_key(world->keybindings, "map right"))
- {
- map_scroll (world->map, EAST, win_map->frame.size);
- }
- else if (key == get_action_key(world->keybindings, "map left"))
- {
- map_scroll (world->map, WEST, win_map->frame.size);
- }
- else if (key == get_action_key(world->keybindings, "map center player"))
- {
- map_center_player (world->map, world->player, win_map->frame.size);
- }
- return 0;
-}