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Server: Remove unneeded yx_uint8_cmp() function.
[plomrogue]
/
src
/
server
/
thing_actions.c
diff --git
a/src/server/thing_actions.c
b/src/server/thing_actions.c
index 9f1f5726a3d2f82c33539800b155decacaab6d07..627235c7b04728adc0b47ea90ec9c9ade9da26ec 100644
(file)
--- a/
src/server/thing_actions.c
+++ b/
src/server/thing_actions.c
@@
-16,7
+16,7
@@
* free_things_in_memory()
*/
#include "map.h" /* mv_yx_in_dir_legal() */
* free_things_in_memory()
*/
#include "map.h" /* mv_yx_in_dir_legal() */
-#include "yx_uint8.h" /* mv_yx_in_dir_wrap()
, yx_uint8_cmp()
*/
+#include "yx_uint8.h" /* mv_yx_in_dir_wrap() */
#include "world.h" /* global world */
#include "world.h" /* global world */
@@
-271,9
+271,9
@@
extern void actor_move(struct Thing * t)
{
continue;
}
{
continue;
}
- if (
yx_uint8_cmp(&target, &other_t->pos)
)
+ if (
target.y == other_t->pos.y && target.x == other_t->pos.x
)
{
{
-
actor_hits_actor(t, other_t);
+ actor_hits_actor(t, other_t);
return;
}
}
return;
}
}
@@
-318,7
+318,7
@@
extern void actor_pick(struct Thing * t)
struct Thing * t_i;
for (t_i = world.things; t_i; t_i = t_i->next)
{
struct Thing * t_i;
for (t_i = world.things; t_i; t_i = t_i->next)
{
- if (t_i != t &&
yx_uint8_cmp(&t_i->pos, &t->pos)
)
+ if (t_i != t &&
t_i->pos.y == t->pos.y && t_i->pos.x == t->pos.x
)
{
picked = t_i;
}
{
picked = t_i;
}