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Server/py: Add (mostly dummy) MAP_LENGTH command.
[plomrogue] / plomrogue-server.py
index 32cf74dc06dfd55fd29fda7a1732e0f8c8aabe77..322357485f0e264e9013ff2f65f377802c7e64f3 100755 (executable)
@@ -120,6 +120,7 @@ def save_world():
     # Dummy for saving all commands to reconstruct current world state.
     # Misses same optimizations as record() from the original record().
     atomic_write(io_db["path_save"],
+                 "MAP_LENGTH " + str(world_db["MAP_LENGTH"]) + "\n" +
                  "PLAYER_TYPE " + str(world_db["PLAYER_TYPE"]) + "\n" +
                  "TURN " + str(world_db["TURN"]) + "\n" +
                  "SEED_RANDOMNESS " + str(world_db["SEED_RANDOMNESS"]) + "\n" +
@@ -238,6 +239,11 @@ def play_game():
         obey(read_command(), "in file", do_record=True)
 
 
+def remake_map():
+    # DUMMY.
+    print("I'd (re-)make the map now, if only I knew how.")
+
+
 def worlddb_value_setter(key, min, max):
     """Generate: Set world_db[key] to int(val_string) if >= min and <= max."""
     def func(val_string):
@@ -263,12 +269,23 @@ def command_quit():
     raise SystemExit("received QUIT command")
 
 
+def command_seedmap(seed_string):
+    """Set world_db["SEED_MAP"] to int(seed_string), then (re-)make map."""
+    worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string)
+    remake_map()
+
+
 def command_makeworld(seed_string):
-    # Mere dummy so far.
+    # DUMMY.
     worlddb_value_setter("SEED_MAP", 0, 4294967295)(seed_string)
     worlddb_value_setter("SEED_RANDOMNESS", 0, 4294967295)(seed_string)
 
 
+def command_maplength(maplength_string):
+    # DUMMY.
+    worlddb_value_setter("MAP_LENGTH", 1, 256)(maplength_string)
+
+
 """Commands database.
 
 Map command start tokens to ([0]) number of expected command arguments, ([1])
@@ -280,11 +297,12 @@ commands_db = {
     "QUIT": (0, True, command_quit),
     "PING": (0, True, command_ping),
     "MAKE_WORLD": (1, False, command_makeworld),
-    "SEED_MAP": (1, False, worlddb_value_setter("SEED_MAP", 0, 4294967295)),
+    "SEED_MAP": (1, False, command_seedmap),
     "SEED_RANDOMNESS": (1, False, worlddb_value_setter("SEED_RANDOMNESS", 0,
                                                        4294967295)),
     "TURN": (1, False, worlddb_value_setter("TURN", 0, 65535)),
-    "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255))
+    "PLAYER_TYPE": (1, False, worlddb_value_setter("PLAYER_TYPE", 0, 255)),
+    "MAP_LENGTH": (1, False, command_maplength)
 }
 
 
@@ -293,7 +311,8 @@ world_db = {
     "TURN": 0,
     "SEED_MAP": 0,
     "SEED_RANDOMNESS": 0,
-    "PLAYER_TYPE": 0
+    "PLAYER_TYPE": 0,
+    "MAP_LENGTH": 64
 }