#define KEYBINDINGS_H
#include <stdint.h> /* uint8_t, uint16_t */
-#include <stdio.h> /* FILE */
struct Command;
struct KeyBindingDB
{
struct KeyBinding * kbs;
- uint16_t n_of_kbs; /* how many KeyBinding structs are stored below .kbs? */
- uint16_t select; /* linear list index of keybinding selected for editing */
- uint8_t edit; /* 1 if currently editing a keybinding, else 0 */
+ uint8_t n_of_kbs; /* how many KeyBinding structs are stored below .kbs? */
+ uint8_t select; /* linear list index of keybinding selected for editing */
+ uint8_t edit; /* 1 if currently editing a keybinding, else 0 */
};
*/
extern char * get_keyname_to_keycode(uint16_t keycode);
-/* Read/write from/to "file" "kbd", delimited by world.delim. */
-extern void write_keybindings_to_file(FILE * file, struct KeyBindingDB * kbd);
-extern void read_keybindings_from_file(char * line, uint32_t linemax,
- FILE * file, struct KeyBindingDB * kbd);
-
/* Mark keybinding in KeybindingDB (char_selected_kb_db()-) selected by "kb_c"
* as being edited, get user input to modify it, then unmark it again. Ensure
* there are max. three digits in the ASCII string of the kecode read from user.