#include <stdlib.h> /* for free() */
#include <stdint.h> /* for uint16_t */
#include <string.h> /* for strlen() */
-#include <ncurses.h> /* for attri_t, chtype, mvwaddch(), wresize() */
+#include <ncurses.h> /* for attri_t, chtype */
#include "windows.h" /* for struct Win */
#include "misc.h" /* for try_malloc() */
#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */
-/* Widen the ncurses window below "win" to "minx" if it is below that. */
-static void rewiden_if_less_than(struct Win * win, uint16_t minx);
+/* Apply to the winmap of Win "w" the new sizes "new_size_y" and "new_size_x"
+ * to the degree that they extend it. Re-shape the window content accordingly.
+ */
+static void try_resize_winmap(struct World * world, struct Win * w,
+ int new_size_y, int new_size_x);
+
+/* In Win "w", write "ch" to coordinate "y"/"x". */
+static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch);
-/* Write "text" into window "win". Start on row "start_y". Break text at
- * right window edge. Also break at newlines.
+/* Add "text" into window "win". Break text at right window edge. Also break at
+ * newlines.
*/
-static void draw_with_linebreaks(struct Win * win, char * text,
- uint16_t start_y);
+static void add_text_with_linebreaks(struct World * world, struct Win * win,
+ char * text);
-/* Write "line" into window "w" at line "y"; apply ncurses attribute
- * "attri" to all characters drawn; if "fill" is non-zero, fill the
- * entire line until the right window edge with empty characters
- * ("attri" also applied on these).
+/* Add "line" into window "w". Apply ncurses attribute "attri" to all
+ * characters drawn. If "fill" is non-zero, fill the entire line until the
+ * right window edge with empty characters ("attri" also applied on these).
*/
-static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
- uint8_t fill);
+static void add_line(struct World * world, struct Win * w, char * line,
+ attr_t attri, uint8_t fill);
-/* Write "text" with draw_with_linebreaks() as not starting from the top
- * but from the bottom of "win".
+/* Write "text" with add_text_with_linebreaks() as not starting from the top but
+ * from bottom of "win". Draw only what fits in window (avoid scroll hints).
*/
-static void draw_text_from_bottom(struct Win * win, char * text);
+static void draw_text_from_bottom(struct World * world, struct Win * win,
+ char * text);
/* Draw onto "map" in "win" the objects in the chain at "start". */
static void draw_map_objects(struct World * world, struct MapObj * start,
-static void rewiden_if_less_than(struct Win * win, uint16_t minx)
+static void try_resize_winmap(struct World * world, struct Win * w,
+ int new_size_y, int new_size_x)
{
- if (minx > getmaxx(win->frame.curses_win))
+ char * f_name = "try_resize_winmap()";
+ if (w->winmapsize.y >= new_size_y && w->winmapsize.x >= new_size_x)
+ {
+ return;
+ }
+ if (w->winmapsize.y > new_size_y)
{
- wresize(win->frame.curses_win, getmaxy(win->frame.curses_win), minx);
+ new_size_y = w->winmapsize.y;
}
+ else if (w->winmapsize.x > new_size_x)
+ {
+ new_size_x = w->winmapsize.x;
+ }
+ chtype * old_winmap = w->winmap;
+ uint32_t new_size = sizeof(chtype) * new_size_y * new_size_x;
+ w->winmap = try_malloc(new_size, world, f_name);
+ uint16_t y, x;
+ for (y = 0; y < new_size_y; y++)
+ {
+ for (x = 0; y < w->winmapsize.y && x < w->winmapsize.x; x++)
+ {
+ chtype ch = old_winmap[(y * w->winmapsize.x) + x];
+ w->winmap[(y * new_size_x) + x] = ch;
+ }
+ for (; x < new_size_x; x++)
+ {
+ w->winmap[(y * new_size_x) + x] = ' ';
+ }
+ }
+ free(old_winmap);
+ w->winmapsize.y = new_size_y;
+ w->winmapsize.x = new_size_x;
}
-static void draw_with_linebreaks(struct Win * win, char * text,
- uint16_t start_y)
+static void set_ch_on_yx(struct Win * w, int y, int x, chtype ch)
+{
+ w->winmap[(y * w->winmapsize.x) + x] = ch;
+}
+
+
+
+static void add_text_with_linebreaks(struct World * world, struct Win * win,
+ char * text)
{
uint16_t x, y;
int16_t z = -1;
- rewiden_if_less_than(win, win->frame.size.x);
- for (y = start_y; ; y++)
+ for (y = win->winmapsize.y; ; y++)
{
- wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
- for (x = 0; x < win->frame.size.x; x++)
+ try_resize_winmap(world, win, y + 1, win->framesize.x);
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
}
else
{
- mvwaddch(win->frame.curses_win, y, x, text[z]);
+ set_ch_on_yx(win, y, x, text[z]);
}
if ('\n' == text[z+1])
{
-static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
- uint8_t fill)
+static void add_line(struct World * world, struct Win * w, char * line,
+ attr_t attri, uint8_t fill)
{
+ uint16_t y = w->winmapsize.y;
+ uint16_t len_line = strlen(line);
+ if (0 != fill
+ && w->winmapsize.x < w->framesize.x && w->framesize.x > len_line)
+ {
+ try_resize_winmap(world, w, y + 1, w->framesize.x);
+ }
+ else
+ {
+ try_resize_winmap(world, w, y + 1, strlen(line));
+ }
uint16_t x = 0;
- for (; x < strlen(line); x++)
+ for (; x < len_line; x++)
{
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, line[x] | attri);
+ set_ch_on_yx(w, y, x, line[x] | attri);
}
if (0 != fill)
{
- for (; x < w->frame.size.x; x++)
+ for (; x < w->framesize.x; x++)
{
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, ' ' | attri);
+ set_ch_on_yx(w, y, x, ' ' | attri);
}
}
}
-static void draw_text_from_bottom(struct Win * win, char * text)
+static void draw_text_from_bottom(struct World * world, struct Win * win,
+ char * text)
{
/* Determine number of lines text would have in a window of win's width,
* but infinite height. Treat \n and \0 as control chars for incrementing
* y and stopping the loop. Make sure +they* don't count as cell space.
*/
char toggle = 0;
- uint16_t x, y, offset;
+ uint16_t x, y;
int16_t z = -1;
for (y = 0; 0 == toggle; y++)
{
- for (x = 0; x < win->frame.size.x; x++)
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
/* Depending on what's bigger, determine start point in window or text. */
uint16_t start_y = 0;
- if (y < win->frame.size.y)
+ if (y < win->framesize.y)
{
- start_y = win->frame.size.y - y;
+ start_y = win->framesize.y - y;
}
- else if (y > win->frame.size.y)
+ else if (y > win->framesize.y)
{
- offset = y - win->frame.size.y;
+ uint16_t offset = y - win->framesize.y;
for (y = 0; y < offset; y++)
{
- for (x = 0; x < win->frame.size.x; x++)
+ for (x = 0; x < win->framesize.x; x++)
{
z++;
if ('\n' == text[z])
text = text + (sizeof(char) * (z + 1));
}
- draw_with_linebreaks(win, text, start_y);
+ try_resize_winmap(world, win, start_y, 1);
+ add_text_with_linebreaks(world, win, text);
}
{
d = get_map_object_def(world, o->type);
c = d->char_on_map;
- mvwaddch(win->frame.curses_win, o->pos.y, o->pos.x, c);
+ set_ch_on_yx(win, o->pos.y, o->pos.x, c);
}
}
}
{
if (0 == kb->kbs)
{
- wresize(w->frame.curses_win, start + 1, getmaxx(w->frame.curses_win));
- draw_line(w, start, "(none)", 0, 0);
+ add_line(world, w, "(none)", 0, 0);
return;
}
struct KeyBinding * kb_p = kb->kbs;
uint16_t y;
for (y = start; 0 != kb_p; y++)
{
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
attr_t attri = 0;
if (y - start == kb->select)
{
}
}
char * kb_line = get_kb_line_and_iterate(world, &kb_p);
- draw_line(w, y, kb_line, attri, 1);
+ add_line(world, w, kb_line, attri, 1);
free(kb_line);
}
}
struct Win * w, uint16_t start,
struct KeyBinding * kb_p)
{
- uint16_t x, y;
- uint16_t i = 0;
+ uint16_t y;
uint8_t state = 0;
for (y = start; (0 == state || 0 != kb_p); y++)
{
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
if (0 == state)
{
- for (x = 0; ; x++)
- {
- if (i == strlen(title))
- {
- y++;
- state = 1 + (0 == kb_p);
- i = 0;
- break;
- }
- rewiden_if_less_than(w, x + 1);
- mvwaddch(w->frame.curses_win, y, x, title[i]);
- i++;
- }
+ add_line(world, w, title, 0, 0);
+ y++;
+ add_line(world, w, " ", 0, 0);
+ state = 1 + (0 == kb_p);
continue;
}
char * kb_line = get_kb_line_and_iterate(world, &kb_p);
- if (strlen(kb_line) > getmaxx(w->frame.curses_win))
- {
- wresize(w->frame.curses_win, y + 1, strlen(kb_line));
- }
- draw_line(w, y, kb_line, 0, 0);
+ add_line(world, w, kb_line, 0, 0);
free(kb_line);
}
if (2 == state)
{
char * none = "(none)";
- if (strlen(none) > getmaxx(w->frame.curses_win))
- {
- wresize(w->frame.curses_win, y + 1, strlen(none));
- }
- else
- {
- wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
- }
- draw_line(w, y, none, 0, 0);
+ add_line(world, w, none, 0, 0);
y++;
}
return y;
extern void draw_win_log(struct Win * win)
{
struct World * world = (struct World *) win->data;
- draw_text_from_bottom(win, world->log);
+ draw_text_from_bottom(world, win, world->log);
}
struct World * world = (struct World *) win->data;
struct Map * map = world->map;
char * cells = map->cells;
- wresize(win->frame.curses_win, map->size.y, map->size.x);
- uint16_t x, y, z;
+ try_resize_winmap(world, win, map->size.y, map->size.x);
+ uint16_t z = 0;
+ uint16_t x, y;
for (y = 0; y < map->size.y; y++)
{
for (x = 0; x < map->size.x; x++)
{
- mvwaddch(win->frame.curses_win, y, x, cells[z]);
+ set_ch_on_yx(win, y, x, cells[z]);
z++;
}
}
dsc_turn, world->turn,
dsc_hitpoints, player->lifepoints,
dsc_score, world->score);
- draw_with_linebreaks(win, text, 0);
+ add_text_with_linebreaks(world, win, text);
}
struct MapObj * player = get_player(world);
if (NULL == player->owns)
{
- draw_line(win, 0, "(none)", 0, 0);
+ add_line(world, win, "(none)", 0, 0);
return;
}
win->center.y = world->inventory_select;
uint8_t y;
for (y = 0; NULL != owned; y++)
{
- wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
attr_t attri = 0;
if (y == world->inventory_select)
{
attri = A_REVERSE;
}
struct MapObjDef * mod = get_map_object_def(world, owned->type);
- draw_line(win, y, mod->name, attri, 0);
+ add_line(world, win, mod->name, attri, 0);
owned = owned->next;
}
}
kb_p = world->kb_winkeys.kbs;
}
uint16_t offset = draw_titled_keybinding_list(world, title, win, 0, kb_p);
+ add_line(world, win, " ", 0, 0);
draw_titled_keybinding_list(world, "Global keybindings", win, offset + 1,
world->kb_global.kbs);
}
struct World * world = (struct World *) win->data;
struct WinConf * wc = get_winconf_by_win(world, win);
char * title = "Window's keybindings:";
- draw_line(win, 0, title, 0, 0);
+ add_line(world, win, title, 0, 0);
+ add_line(world, win, " ", 0, 0);
draw_kb_view(world, win, &wc->kb, 2);
win->center.y = wc->kb.select + 2;
}
char text[maxl + 1];
sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t,
w_d, wcp->width, w_t);
- draw_with_linebreaks(win, text, 0);
+ add_text_with_linebreaks(world, win, text);
}