+/* If "keycode_given" equals "keycode_match", copy "keyname_match" to "keyname"
+ * and return 1; otherwise return 0.
+ */
+static uint8_t try_keycode(uint16_t keycode_given, char * keyname,
+ uint16_t keycode_match, char * keyname_match);
+
+
+
+static uint8_t try_keycode(uint16_t keycode_given, char * keyname,
+ uint16_t keycode_match, char * keyname_match)
+{
+ if (keycode_given == keycode_match)
+ {
+ sprintf(keyname, keyname_match);
+ return 1;
+ }
+ return 0;
+}
+
+
+
+extern char * get_func_to_keycode(struct KeyBinding * kb_p, uint16_t key)
+{
+ while (0 != kb_p)
+ {
+ if (key == kb_p->key)
+ {
+ return kb_p->name;
+ }
+ kb_p = kb_p->next;
+ }
+ return NULL;
+}
+
+
+
extern uint16_t get_keycode_to_action(struct KeyBinding * kb_p, char * name)
{
while (0 != kb_p)
{
sprintf(keyname, "%c", keycode);
}
- else if (keycode == 9) /* TODO: Find a way more elegant than */
- { /* hardcoding all of this? */
- sprintf(keyname, "TAB");
- }
- else if (keycode == 10)
- {
- sprintf(keyname, "RETURN");
- }
- else if (keycode == 27)
- {
- sprintf(keyname, "ESCAPE");
- }
- else if (keycode == 32)
- {
- sprintf(keyname, "SPACE");
- }
- else if (keycode == KEY_UP)
- {
- sprintf(keyname, "UP");
- }
- else if (keycode == KEY_DOWN)
- {
- sprintf(keyname, "DOWN");
- }
- else if (keycode == KEY_LEFT)
- {
- sprintf(keyname, "LEFT");
- }
- else if (keycode == KEY_RIGHT)
- {
- sprintf(keyname, "RIGHT");
- }
- else if (keycode == KEY_HOME)
- {
- sprintf(keyname, "HOME");
- }
- else if (keycode == KEY_BACKSPACE)
- {
- sprintf(keyname, "BACKSPACE");
- }
else if (keycode >= KEY_F0 && keycode <= KEY_F(63))
{
uint16_t f = keycode - KEY_F0;
sprintf(keyname, "F%d", f);
}
- else if (keycode == KEY_DC)
- {
- sprintf(keyname, "DELETE");
- }
- else if (keycode == KEY_IC)
- {
- sprintf(keyname, "INSERT");
- }
- else if (keycode == KEY_NPAGE)
- {
- sprintf(keyname, "NEXT PAGE");
- }
- else if (keycode == KEY_PPAGE)
- {
- sprintf(keyname, "PREV PAGE");
- }
- else if (keycode == KEY_END)
+ else if ( try_keycode(keycode, keyname, 9, "TAB")
+ || try_keycode(keycode, keyname, 10, "RETURN")
+ || try_keycode(keycode, keyname, 27, "ESCAPE")
+ || try_keycode(keycode, keyname, 32, "SPACE")
+ || try_keycode(keycode, keyname, KEY_UP, "UP")
+ || try_keycode(keycode, keyname, KEY_DOWN, "DOWN")
+ || try_keycode(keycode, keyname, KEY_LEFT, "LEFT")
+ || try_keycode(keycode, keyname, KEY_RIGHT, "RIGHT")
+ || try_keycode(keycode, keyname, KEY_HOME, "HOME")
+ || try_keycode(keycode, keyname, KEY_BACKSPACE, "BACKSPACE")
+ || try_keycode(keycode, keyname, KEY_DC, "DELETE")
+ || try_keycode(keycode, keyname, KEY_IC, "INSERT")
+ || try_keycode(keycode, keyname, KEY_NPAGE, "NEXT PAGE")
+ || try_keycode(keycode, keyname, KEY_PPAGE, "PREV PAGE")
+ || try_keycode(keycode, keyname, KEY_END, "END"))
{
- sprintf(keyname, "END");
+ ;
}
else
{
extern void mod_selected_keyb(struct KeyBiData * kbd)
{
kbd->edit = 1;
- char * err = "Trouble with draw_all_wins() in mod_selected_keyb().";
- exit_err(draw_all_wins(world.wmeta), err);
+ draw_all_wins();
int key = getch();
if (key < 1000)
{