#include "rexit.h"
#include <stdlib.h> /* for exit(), free(), defines EXIT_SUCESS, EXIT_FAILURE */
-#include <stdio.h> /* for printf() */
+#include <stdio.h> /* for printf(), perror() */
+#include <stdint.h> /* for uint8_t */
#include <ncurses.h> /* for endwin() */
#include "main.h" /* for World struct */
#include "map.h" /* for Map struct */
#include "keybindings.h" /* for KeysWinData, KeyBinding structs */
+#include "errno.h"
/* The clean-up routine and the flag resource by which it decides what to do. */
-static unsigned char cleanup_flags = 0x00;
+static uint8_t cleanup_flags = 0x00;
static void cleanup(struct World * world);
-extern void exit_err(unsigned char err, struct World * world, char * msg)
+extern void exit_err(uint8_t err, struct World * world, char * msg)
{
if (0 == err)
{
return;
}
cleanup(world);
- printf(msg);
+ if (NULL == msg)
+ {
+ msg = "Some error encountered. Aborted.";
+ }
+ printf("%s\n", msg);
+ errno = 0;
+ perror("errno states");
exit(EXIT_FAILURE);
}