X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;ds=sidebyside;f=src%2Fserver%2Fworld.h;h=6e941e60cbbe199284decf3dd54134957bf33b36;hb=522ee38603c822f7ac6b7847b1c2b0160c49f481;hp=4318562ef437068cde27d908f35614420e8c0673;hpb=1452d43c6d7c89219cda91362da53ac8e4acb887;p=plomrogue
diff --git a/src/server/world.h b/src/server/world.h
index 4318562..6e941e6 100644
--- a/src/server/world.h
+++ b/src/server/world.h
@@ -31,10 +31,10 @@ struct World
uint32_t seed_map; /* Map seed. */
uint16_t replay; /* Turn up to which to replay game. No replay if zero. */
uint16_t turn; /* Current game turn. */
- uint16_t last_update_turn; /* Last turn the .path_out file was updated. */
+ uint8_t do_update; /* Update worldstate file if !0. */
+ uint8_t exists; /* If !0, remake_world() has been run successfully. */
uint8_t player_type; /* Thing type that player will start as. */
uint8_t is_verbose; /* Should server send debugging info to stdout? */
- uint8_t enemy_fov; /* != 0 if non-player actors only see field of view. */
};
extern struct World world;