X-Git-Url: https://plomlompom.com/repos/index.html?a=blobdiff_plain;f=README;h=3c8e0548e6d569b1d5e2d7611834acd50e0114cf;hb=f6aaf0667ee0f1ab62342ff7becca2beb6cabc9c;hp=beadb16c232866ed5808e95810dc7034fdeef0e7;hpb=7f1b0fb8bbd4f8c4f07c7d86fb8de0050d925f46;p=plomrogue
diff --git a/README b/README
index beadb16..3c8e054 100644
--- a/README
+++ b/README
@@ -2,16 +2,24 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. The map gets generated randomly. There is only one save
-file (named "savefile"), and it gets overwritten each new turn. To start
-over with a new world, delete it.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion.
+
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
Install/run
-----------
-Dependencies: ncurses.
+Dependencies: the ncurses library.
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
@@ -42,13 +50,14 @@ w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window